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Mana Accel, Shield Peeks,Creature Removal, Bounce, Draw, Blocker Bouncing, Unblockable.
Hulcus, Tribe, Shouters, Elfs early game to work up a healthy amount of mana rather early game. Dimension gates to retreave the Lancers , Paladins and Dual Fangs when needed.
And because the Civilization ratio is tilted in favor of one civ. over the other. I including rainbow stones just incase i run low on just one type of mana (#### you mana disruption decks!)
Barkwhip to hold the heat early game for a little nice rush, with Silver Axes backing him up.
The reason i have 2 Recons, is 2 is enough to view all 5 shields during the course of the game. And in tournament play your opponent is forced to mark his shields with a token, for the ones you've viewed.
Hitting Holy Awe early game vs hitting it late game makes a huge difference.. (Of course remove holy awe and insert any other devistating Shield Trigger. Awe was an example)