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Big Core x2
B.E.S. Tetran
Needle Burrower
Sillva,Warlord of Dark World
V-Tiger Jet
W-Wing Catapult
X-Head Cannon
Y-Dragon Head
Z-Metal Tank
Ancient Gear Soldier
B.E.S.Covered Core
Victory Viper
Banisher of the Light
Jetroid
Machine King Prototype
Robotic Knight
Adhensive Explosive
Kinetic Soldier
Heavy Mech Support Platform
Mask of Darkness
Magician of Faith
Spell card:
Premature Burial
Limiter Removal
Power Capsule
Fusion Weapon
Toll
Double Attack
Heavy Storm
Polymerization
Axe of Despair
Card Destruction
Graceful Charity
Nobleman of Crossout
Swords of Revealing Light
7 Completed
Boss Rush
Trap Cards:
Magic Jammer
Weed Out
Ultimate Offering
"A rival Appears!"
Acid Trap Hole
Trap Jammer
Robbin' Goblin
"Roll Out!"
Call of the haunted
Trap Hole
Seven Tools of the Bandit
A hero Emerges
This is my deck if I have VWXYZ and you keep throwing 1 single card per turn you loose
Please give me some tips and trics
and remember making a machine deck isn't easy since its hard to find the rest of the cards
I need Jinzo,Spell Canceler and Perfect Machine King
There is no consistency in this deck. With 47 cards and only one copy of each, you'll never see any card consistently enough to make a strategy. Let alone VWXYZ, which you need to be able to use and reuse constantly to bring out their fusions.