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D.D. Assailant
Command Knight(x3)
Exiled Force(x2)
Neo-Spacian Grand Mole
Cyber Dragon
Mystic Swordsman LV2
Sangan
D.D. Warrior Lady
Morphing Jar
Jinzo
Blade Knight
Elemental Hero Wildheart
Spirit Reaper
Spells
Book of Moon
Reinforcement of the Army(x2)
Heavy Storm
Premature Burial
Swords of Revealing Light
Shrink
Mystical Space Typhoon
Pot of Avarice
Nobleman of Crossout
Scapegoat
Snatch Steal
The Warrior Returning Alive
Traps
Trap Hole
Waboku
Torrential Tribute
Ceasefire
Bottomless Trap Hole
Sakuretsu Armor
Mirror Force
Magic Drain
Magic Cylinder
Ring of Destruction
Call of the Haunted
D.D. Assailant x2
Exiled Force x2
Neo-Spacian Grand Mole
Cyber Dragon x3
Mystic Swordsman LV2
Sangan
D.D. Warrior Lady
Morphing Jar
Don Zaloog
Elemental Hero Stratos
Elemental Hero Wildheart x2
Spirit Reaper
Mobius the Frost Monarch x2
Spells: 14
Reinforcement of the Army x2
Heavy Storm
Premature Burial
Swords of Revealing Light
Shrink x2
Mystical Space Typhoon
Pot of Avarice
Nobleman of Crossout
Smashing ground x3
Snatch Steal
Traps: 9
Torrential Tribute
Bottomless Trap Hole x2
Sakuretsu Armor x3
Mirror Force
Ring of Destruction
Call of the Haunted
changes in quote....hope that helps, pm me if u need anything else
Too many traps, Marauding captain brings out monsters and keeps them there.
Maybe you could take out another card and add in another Command Knight but I don't think you need it. Review my deck?