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I would like to post my DW deck.....because it's not perfect, I would like to get some help.......It's fast.But sometimes opponent survives for some turns.
OTK/Aggro is it because it does both things.before it was just OTK, with stuff like triple brain, lava golems, megamorphs, and like this.but it went a bit inconsinent on constant defense and swarm decks(*cough*Gravekeeper*cough*).Soon I got the dealings, so changed my deck.
The Necrofear was thrown in as a mistake, and now I can't find a way to take her out.On 1 hand, it's only a bit weaker than DW monsters in ATK power, and can save 1's life, on the other hand, I won't have 3 fiends in grave if they all come back to the field.
Tryin' to get more Forces of Darkness, and to thin it down a bit too.
I've also sided an earlier verison of it into D.D. Plasmer deck on nats, but I had incredibely bad luck(do not mistake for bad hands.Only Chain Strike would have survived drawing so many spell and traps).
Anyway, there ya go!
Song: "Howling" by abingdon boys school
Total: 41
Monsters: 21
[][][] Goldd, Wu-Lord of Dark World [][][]
[][][] Sillva, Warlord of Dark World [][][]
[][][] Bronn, Mad King of Dark World [][][]
[][][] Kahkki, Guerilla of Dark World [][][]
[][][] Cyber Dragon [][][]
[][][] Dark Necrofear [][][]
[][][] Sangan [][][]
[][][] Neo-Spacian Grand Mole [][][]
[][][] Iron Blacksmith Kotesu [][][]
[][][] Twin-Headed Behemoth [][][]
[][][] Night Assaliant [][][]
[][][] Morphing Jar [][][]
[][][] Spirit Reaper [][][]
Spells: 14
[][][] Card of Safe Return [][][]
[][][] Dark World Lightining [][][]
[][][] Dark World Dealings [][][]
[][][] Card Destruction [][][]
[][][] Mystical Space Typhoon [][][]
[][][] Giant Trunade [][][]
[][][] Premature Burial [][][]
[][][] Snatch Steal [][][]
Traps: 6
[][][] Royal Decree [][][]
[][][] The Forces of Darkness [][][]
[][][] Call of the Haunted [][][]
[][][] Ring of Destruction [][][]
[][][] Torrential Tribute [][][]
I would like to post my DW deck.....because it's not perfect, I would like to get some help.......It's fast.But sometimes opponent survives for some turns.
OTK/Aggro is it because it does both things.before it was just OTK, with stuff like triple brain, lava golems, megamorphs, and like this.but it went a bit inconsinent on constant defense and swarm decks(*cough*Gravekeeper*cough*).Soon I got the dealings, so changed my deck.
The Necrofear was thrown in as a mistake, and now I can't find a way to take her out.On 1 hand, it's only a bit weaker than DW monsters in ATK power, and can save 1's life, on the other hand, I won't have 3 fiends in grave if they all come back to the field.
Tryin' to get more Forces of Darkness, and to thin it down a bit too.
I've also sided an earlier verison of it into D.D. Plasmer deck on nats, but I had incredibely bad luck(do not mistake for bad hands.Only Chain Strike would have survived drawing so many spell and traps).
Anyway, there ya go!
Song: "Howling" by abingdon boys school
Total: 41
Monsters: 21
[][][] Goldd, Wu-Lord of Dark World [][][]
[][][] Sillva, Warlord of Dark World [][][]
[][][] Bronn, Mad King of Dark World [][][]
[][][] Kahkki, Guerilla of Dark World [][][]
[][][] Cyber Dragon [][][]
[][][] Dark Necrofear [][][]
[][][] Sangan [][][]
[][][] Neo-Spacian Grand Mole [][][]
[][][] Iron Blacksmith Kotesu [][][]
[][][] Twin-Headed Behemoth [][][]
[][][] Night Assaliant [][][]
[][][] Morphing Jar [][][]
[][][] Spirit Reaper [][][]
Spells: 14
[][][] Card of Safe Return [][][]
[][][] Dark World Lightining [][][]
[][][] Dark World Dealings [][][]
[][][] Card Destruction [][][]
[][][] Mystical Space Typhoon [][][]
[][][] Giant Trunade [][][]
[][][] Premature Burial [][][]
[][][] Snatch Steal [][][]
Traps: 6
[][][] Royal Decree [][][]
[][][] The Forces of Darkness [][][]
[][][] Call of the Haunted [][][]
[][][] Ring of Destruction [][][]
[][][] Torrential Tribute [][][]
Hey
things i would change from personal expierence
-2Kahkki
-Necrophere
-Twin headed
-Iron blacksmith
-Forces of darkness
-1Bronn
-Torrential
+3Broww
+3Deckochi
+1Dragged down
+1Book of moon
from my personal expierence broww is the best DW giving u the power to draw over and over agian and same with deckoichis and plus having the decks in there it opens up for discard possibilities for night assailant.
And man u have the card of safe returns they are just awsome
i dont use them in my build but they are for sure awsome
Book of moon is excelent in this deck becouse
1.Blocks an atk
2.A face down card.... DW specialty
3.The same as #2
And lets not forget about dragged down,yes ur oppenent does get to choose
who they get 2 discard but thats why u will set ur hand so ur opp must get rid of something good
and i dunno in championship 2007
when i use dragged down i get the DW monsters second effect i do not know if this is true in our format or what but i wanna know
becouse ur oppenent does select the cards target but its ur effect i dunno
any way awsome deck
oh i will be posting my newest DW deck and i think it is the best by far that i have ever made.
if you want to run decree, and this is just my opinion, you should go 3 with the only other traps being mirror force, ring, and call (maybe even torrential). Also, I personally think a couple smartly played 7-tools > decree, but thats just me.
Now, if you DO choose to go the decree set-up, that means youre going to have to put in a more aggressive spell line-up. Forget the card of safe return and add in some smashing ground or the alike. Also, i'd say heavy storm>giant trunade. Another thing, book of moon,shrink and controller are always good, so try to fit a few of those in.
Finally, forget dark necrofear. After all, you want to special summon them FROM the grave, not keep them in to remove. Lose twin-headed behemoth and one of your three bronn and put in two broww.
Sorry, but I've never saw something so ... saying about my deck.
if opponent defends with Wabokus and the like, I'm in danger of decking out with CoSRs, what more draw?
Rebel Mime.......
forget the card of safe return? WTH are you smoking?
You haven't probaly ever played COSRs in DW.They RULE!
Even when my field get's Torrentialed, I still usually have advantage over opponent.
Second, I'm considring taking Necrofear out, but not because of that but that if I draw it in opening hand, getting 3rd fiend in grave might be a little hassle.
By the way, they come back, yeah, but I've never found an opponent who likes stay them field for long.....as for burn decks....I don't really know, because I've OTK'd all of em what I faced.Bad day for 'em.
Controller doesn't really have point in this deck more than Brain.I try to find a way for Book of Moon maybe, and shrink is good with bronn,but it doesn't make it in.I want to add these or Brain Controls, but ran out of room.So no.
Also, they aren't always good, too.Well, let's say it rather this way.They can usually prevent some damage, but then there's that I would have rather some other card to deal damage, that's it.
Dark World12, each Dekochi slow me down by a turn.This is highly aggressive deck, so.... no.
second, It's Necrofear, not "phere".....jeez.
Behemoth is quite nice fodder, + cards with CoSR.
Kotesu....I've been running it in every format with Snatch Steal legal, in my deck, always(unless running burn/stall/alt.win ofc.)
In this decks it's even more awesome, because it either let's me get opponent monster or revive + chance for second revival/draw. I used to have
Megamorph in here too,mainly because with Brains I could lower my Lps, resulting brutal strike, and often K.O.(espically with Lava golem)
Dragged down is a bit iffy,because I tend to have some monsters in hand, and if I set everything else, y' know, there's decrees and returns.....I may run out of room.+without setting I can manipulate my combos more freely.And no, it doesn't trigger second effects.If it did, I surely play more.
Night assaliant - fetches either Kotesu or Morphing Jar.that's or it doesn't leave the hand at all('cept the despair situations).
I've considred adding Browws here.But I ran out of room.
Forces of Darkness is espically nice when they attack my f/d Morphing Jar
Kahhkis- they went deck over Snipe Hunter in this deck only because I can discard it.I don't live it when single stupid monster is blocking my way to win, and this cleanses it.Browws are nice, but they don't cleanse the problem and I have no spell form destruction in this deck.Which leaves me either trap or normal summon(or beatdown, ofc).
Bronn, that is one nice monster with 1800 ATK.I know you can say there are better outlets, but you need good monsters to normal summon too.
Oh, and BTW; there is possible OTK with Bronn(Bronn, Double Attack, Goldd,Sillva).
And I prefer Decrees because they can stop multiple traps.I often come across of that people set 3 or more cards aganist me.In these situations I wish I had Heavy Storm handy, but it really hurts deck stargery, so no.