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This deck I´ve been creating it a long time ago, and I´m pretty glad it´s working as a swiss clock... DD war zone
MONSTERS:
Majestic Mech Goryu
Zaborg the Thunder Monarch
Moebious the Frost Monarch
Cyber Dragon x 2
Airknight Parshat x 2
D.D. Survivor x 3
D.D. Assilant x 3
Freed the Brave Wanderer
Mirage Dragon
Breaker the Magical Warrior
Bazoo the soul eater
Banisher of the Radiance
D.D. Warrior Lady
Elemental hero Wild Heart
Exiled Force
SPELL STRIKER
CRYSTAL SEER
Magician of Faith
MAGICS
D-Fissure x 2
Reinforcements of Army x 2
Brain Control
Enemy controller
Heavy storm
Smashing ground
Book of Moon
TRAPS
The return from the different dimention x 2
Pulling the rug
Torrential Tribute
Bottomless Trap Hole x 2
Sakuretsu Armor
Call of the haunted
SIDE DECK:
Majestic Mech Ohka
Ninja Grandmaster Sazuke
Bazoo the soul Eater
Banisher of Radiance
Widespread Ruin
Divine Wrath
Return from different dimention
Dimention Wall
Dust tornado x 2
Macro Cosmos
So far the Parshats (I prefer to call them SKYRIDERS or PERSEUS -as the KOJ names) make the deck flow like water. With no graveyard my only problems are Demise decks. Which I fully can´t stop due to their speed. All other g-yard base deck kiss the ground in front of this one.
I think I like this deck already just from reading your spelling of Airknight PARSHATH's name. It gave me a chuckle, and I'm still laughing. And maybe because I run something similar to it.
Thank you for your observations. I got to see that Goryu is far more effective than you think: it´s only 1 tribute away (like any other monarch) and can slam down anything in defense (including g-keepers!) Before him I used to carry ninja saskue grandmaster) but it was a waste for a move. Freed is there in case they take advantage of my field, killing hitters like Cydra x 2 and banisher , mirage, dd lady, plus the "perseus". So there´s a lot of fooders for him in a "g-yard" situation. Bazoo Takes care of earth and light monsters alike in case they be dead in g-yard.
Thank you for your review! :D I´ll try to consider the second exiled (more earth monsters???) and the banisher of radiance! (this will look more like an angel light removal deck!)...to try balance it out.
Defense really shouldn't be a huge problem against your deck. you have those Cydras, Monarchs, and X-Forces to take care of them. The reason I thought Freed and Bazoo wouldn't be the best choice for this deck is because of the D.Fissure -> D.D.Survivor engine. Since D.Fissure removes monsters already, there will be times where you simply don't have anything to remove from the graveyard, making Bazoo and Freed 1600 - 1700 vanilla attackers. Of course, sided copies of either card make for excellent tech if you were to switch out the DD Engine in game 2. I think a side deck is in order.
Well, since g-keepers are standart, I should be able to nock them down in a snap and still take away some major damage. With MOF back, you don´t know how good it feels to slam a Goryu taking nearly 2600 LP away in a single tribute. He dies, and instantly will go to out fo game (for a sure return) or to the g-yard, where the CALL of haunted still awaits him or Freed taking adavantage and killing a major league monster. I really hate having a lot of earth tributes on g-yard.
I even beat the crap out of a Standart Gadget control with these babies...
goryu and perseus made their day ;) LOL