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This deck came out of just trying to build a way to keep dream clown on the field and turned into a way to keep plugging away while level limit is on the field. So I grabbed every good level 3 I had available to me and it just started blowing opponents away. Its mostly rudimentary cards so when you make suggestions, keep in mind I dont have access to any card I need, what's the fun in that anyhow?
Monsters: 20
x1 Patrician of Darkness
x3 Dream Clown
x2 Raging Flame Sprite
x2 Stealth Bird
x1 Mataze the Zapper
x1 Twin-headed Behemoth
x1 Marauding Captain
x1 The Hunter With 7 Weapons
x1 Spirit of the Breeze
x1 Ryu Kishin Clown
x1 Dweller in the Depths
x1 Mirage Dragon
x1 Crystal Beast Emerald Tortoise (works with dream clown)
x1 Sangan
x1 Monk Fighter
x1 Magician of Faith
Spells: 16
x3 Level Limit - Area B
x1 Mist Body (equipped to Patrician keeps every other monster safe)
x1 Reinforcement of the Army
x1 The Warrior Returning Alive
x1 Mystical Space Typhoon
x1 Fake Trap
x1 Pot of Avarice
x1 Axe of Despair
x1 Stumbling (instant dream clown kill)
x1 Heavy Storm
x1 Swords of Concealing Light
x1 Creature Swap
x1 Premature Burial
x1 Paralyzing Potion
Traps: 9
x1 Call of the Haunted
x1 Tragedy
x1 Zero Gravity
x1 Magic Jammer
x1 Sakuretsu Armor
x1 Magic Cylinder
x1 Draining Shield
x1 Begone, Knave!
x1 Shift
Total: 45
I think dueling is ridiculously competitive with these new cards. I remember the old school dueling, when La Jin the mystical genie of the Lamp was considered an amazing card. And deck building has far too many "staples" and rules to it. Every deck is tarting to look the same, every deck has to be built a certain way to win. That's ridiculous, dueling should be fun, so I build my decks with cards I LIKE, cards that are fun to use. You'd be suprised how powerful it might end up being.
Feedback anyone? I don't want it to be too filled with the obvious staples, I like useful cards that no one usually thinks of, but any suggestoins are welcome.