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As my sig explains, my friend is a dumbass. He taught me to play, but I think he got some rules...wrong. This brings me to my Q.
Say a unit has toughness and a unit that only does one damage to begin with hits that unit. The toughness would reduce that damage to 0, right? Therefor, the unit takes no damage. Well my friend told me that even with toughness, a unit still has to take at least 1 damage from any attack source. I'm pretty sure he is BSin' me. Please tell me he is.
From the way i understand it, it depends on what game u are playing. In MKR, it would take 0 clicks. But in dungeons, toughness only reduces it to a minimum of 1 damage. Hope this helps.
Say a MS, with damage 2 and Venom, hits a hero with toughness. Would the toughness effect both the creature damage AND the venom damage hence dealing 1 click. Or would it effect the total damge done, hence 2 clicks?
The way venom works is that it adds one to the damage of the attack before anything else is calculated. So a Mage Sapwn with 2 damage and venom would do 3 clicks if it hits with an attack - toughness would reduce that to 2 clicks of damage, invulnerability would reduce it to one click. If it missed it would do 1 click - which toughness and invulnerabilty could not reduce - since those SA's reduce attack damage to a minimum of 1.
toughness just reduces damage by one. so if someone has venom, theyre basically doing one click of damage, so 1-1 is zero, therefore its doing no damage...oh yeah, tell ur friend hes stupid and he should read therules...like 5 more times..then 10 times after that..than maybe he can teach somebody the right way
kovarth, robrobertson is correct. if a figure with venom misses an attack in DUNGEONS, it would still deal 1 damage to a figure w/ invulnerability or toughness. this is because the venom damage is considered to be part of an attack. in dungeons, toughness and invulnerability reduce attack damage to a minimum of 1. all other damage can be reduce to 0. this is not the case in rebellion where incidentally venom is not attack damage, but automatic. it's a little confusing since the same sa's have very different interpretations in rebellion vs. dungeons.