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give a warrior a close combat action and reduce its damage value to 1. roll a die, on the result of a 4,5,6 add 1 more click and roll again. on a result of a 1,2,3, end the action add the sucessful rolls and click the target warrior the # of consecutive sucsessful rolls. the target warrior may not take over 10 clicks of dammage
too powerful.
it would be better to make the frenzy something like this
add two to the attack rating of the figure
and if attack is succesful, add one to the damage of the figure
but figure takes one (or two) clicks of damage after the attack
What it seems like to me is that you automatically roll a die or do you have to hit first?
Also the reason why I don't think it would be to powerful is because you are really luck to roll 9 times over 4,5,6. But to make this weaker it could simply be reduced to 5 and 6's.
Also why would this be really powerful? sneak attack can cause up to 10 clicks and it also stops you from being able to free spin to attack, wjile in this case you get the opton of first hit or running like hell.
Because Sneak Attack has a major disadvantage. They can free spin on the turn that you have to wait. No one wants their most powerful figgure to be killed. So they would push. Also most of the bigger point figgures have a big kick me sign on their back. So your Mortis wont be able to be in the back arc of anyone... :D
I really think this is overpowerful. Make it on a roll of 5 or 6 you add one dammage and the max is six dammage... :D
Just my two cents... :cool:
That seems awfully powerful. My suggestion would be something akin to "flurry" in Heroclix where the warrior can make two close combate actions for the cost of only one.