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Good idea, but if the figure is unique you are limited to only one on the battlfield regardless of who you clone, also 57 points would be broken for a fig that powerful.
I like dopplegangers, but maybe put it's point value up, I mean think, you can have the stats of any creature you want. You should make it an ability where if you do, for some reason change back, you take all of the damage recieved during your transformation, and the Ganger only has 7 clicks.
Now to counter the ability, oh, and Draconum_41, I'm working on a Remorhaz. :)
yea you right that sounds good
but the point value i just guessed
what would be a good point value?
if its too high it wont be used now that it only transforms on a 4 5 or 6
Oh and another thought 4 dungeons....mimics
when you place treasure chests u also place mimics(which look like the treasure chests of course) and it has the stats and everthing like the arc and stuff under the lid,and mayB it will have gold in it as well
You could balance the transformation by making it magical and unable to affect multi-dial figs (because that would just be nasty to work out). That way it cant affect figs with magic immunity.
Mimics and dopplegangers, while we're at it, lets add a mind flayer and give him mind control...(you know the ability from marvel). Or even beholders(peirce, magic immunity,flight and magic blast). The whole doppleganger thing just seems a little.., um weird. As for mimics, what could you call a monster popping out of a trapped chest?
You know what else dungeons is missing?..... spiders and snakes, come on... what low-level D&D character hasn't had to kill them before? I can see it now.... "Giant Spider"(abilities include an eight-inch magic freeze<web> venom and stealth.)