You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
And because I'm avoiding doing any real work right now, I dug up the quote from the General FAQ (under Running Shot) to support the Funky one:
"Characters using Running Shot still follow standard rules of movement, including break away and the ability to carry other figures. However, a carried figure must be dropped before the character using Running Shot uses the Free Action portion of Running Shot to attack."
"...my eyes were watering, and my tongue was swollen, and from that moment on, I was more careful about what I lick!" -- Koda (Brother Bear)
So if I have a character with running shot of 8 ( he can move 4 then shoot) he has to drop the figure he is carrying at 1,2,or 3 squares then move the 4th square and shoot?