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Okay, I've read just about everything you've contriubted on how to build your armies/terrain to use/etc. Well, you see I'm new and well, I need your help. What I would like you to do is build me an army out of these figures. (I would like to have my Unique Seeker Azruk as the primary attacker)
xXShadowXx's Army that needs to be built by someone that is a vet, mainly Tsetsuki:
Black Powder Rebels:
Black Powder Boomer
Hunstman
Amazaon Bladesmistress
Galeshi Dervish
Mage Spawn/Shyft:
Soul Stealer
War Hatchetkrugg
Tridrax
Armored Skeleton
Krugg Thug
Vine Golem
Loners:
Seeker Azruk
Grave Robber
Whelp x2
Bone Golem
That is all of my guys that I do own as of now, so if it isn't to much trouble (I've seen you contribute to building armies and I know that it must take a lot of work) I would like you to build an army out of these figures, thank you in advance.:D
BTW, all of the figures (Excluding the Unique Seeker Azruk) are 3 ***.
Hope you don't mind if I give this a go. Here is a decent 200 pt army
Seeker Azruk L4, 58 pts (level 5 is way overcosted)
War Hatchetkrugg*** 43
Galeshi Dervish*** 32
Krugg Thug*** 28
Huntsman*** 27
188
Not a great army but not too bad for what you have. This is an up close melee army. Play lots of blocking and hope your opponent left the Magic Blasters at home. Ideally you can get a shot or 2 off with Huntsman before you engage with your fighters. Send them in 2 at a time and try to swarm any support or hard breakers (non mounted, non flier). You should be able to stack up a few kills before you go down.
Now a few suggestions. Try to track down a few more figs. This is a nice start, but you will need a bit more to make a really playable army. Crystal Protectors of any rank are really hot right now and they are relatively common from Minions. Try to get some of those. If you can get a Crystal Protector I reccommend this change.
Seeker Azruk L4, 58 pts (level 5 is way overcosted)
War Hatchetkrugg*** 43
Amazon Blademistress*** 30
Krugg Thug*** 28
Huntsman*** 27
Crystal Protector* 13
199
This will add a bit of healing for probably about $1 (cost of a Crystal Protector) and it adds an Invisibility shiled that will allow you to close range a lot easier.
formation
***soulstealer............49
***armored skeleton...20
***krugg thug..............28
--------------
195 points
(closest i could get it and still be able to move your army in 2 turns, get yourself a * gobo or imp)
-the seeker and the hatchetkrugg do most of your fighting
-capture the most expensive piece on the board with the soulstealer, then use it to necromance your figures, the skeleton in particular
-send the skelie against anything, push to try and weapon master whatever it is, get skeleton killed, necromance it, and repeat.
Shadow, thanks forwanting me to build an army for you. Im online right now, but in my hotel room in saskatoon, so i'll help you whne i get home, which will be tomorow.
Moves in 1.5 turns, but thats not that bad anyways, 2 turns is just the maximum, anything under that is fine. Azruk can be shielded by the MS formation and by the dervish, and if you can get the ***WHK, ***Dervish and Azruk into melee combat, you can really kick out the damage. You can acomplish this by using your easily recyclable figures (the armored skeleton being one) to provide a meat wall for opponents.