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I lost the last time but there's another venue with Warpath and I'm gonna win it! I'm playing orc
Amazon Draconum 108---anti chariot
Solovani Striker 112----anti chariot
Podo 3 (Rabanh lol)
*** Sislith Tacker 49---- anti chariot
***Heavy Cavalier 47--- Body Guard
*Heavy Lancer 35 ---Bodyguard
* Solovani Chaneler 33----Healer
* Crystal protector 13---- LI Wall and back up healer
total 400
and here's for another tourney it's 300 points and a Sniper Tank well that's what I call it....
Amazon Huntress 73
Emerald Glade Mystery 68
2x ** Troll Artillerist 66
*** Heavy Cavalier 47
* Heavy Lancer 35
* Shade 12
total: 300
I know this team is slow but I could terrain in my favor for the enemy to come to me and and if they are too close I got my KI Mounteds to help.
The first army is nice....if you are trying to take down the chariot.
My army is centered around my chariot, with a 5 damage sweep in it. But if I see this army at my place, i will change it so i will leave the chariot behind. I think that you will have the most trouble with the KI chariot. I use it as a blockade runner. If my opponent has heavy units, run right past, and attack something else, protecting it and letting my infantry (this is funny, but infantry for this includes mounted units) take the attention of the anti-chariot pieces. Then bring the chariot in from the rear and attack. (I like range, and as such, most of my pieces have range, usually 8+)
In this scenario, that would get you disqualified. The scenario specifically states "Aside from this chariot, no titans, castles, or multiple-dial figures are allowed."
Otherwise the OST would be ideal. It's even the right faction.
Ok so second team was bad but here's a better one in my opinion
Amazon Huntress 73
*** Dwarven Ram 53
*** War hachetkrugg 40
*** Heavy Cavalier 47
2x* Amazon Mancatcher 32
* Solovani Chaneler 33
*** Khamsin Sniper 22
I would have to say that the Orc Captain is proabably one of your best bets. With his 13 AV he's not going to miss a chariot, and can can sweep two sides at once for a possible 8-10 damage. That's enough to cripple both sides he hits (except maybe the front), and if you can follow him up with two-three other chargers you can easily finish the chariot off. All you have to do is keep the Orc Captain stays healthy, and for this I sudgest the *** Solonavi Channeler.
Oh yah, and if you have him, use Snurga Longstrike and two ** Launchers. That formation could easily take chunks out of a chariot.