You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Target opponent moves a character he controls to a different position.
What does the card mean by position I am trying to figure out which of these 3 it is:
Ready/Exhausted
Front Row/Back Row
Side/Side
What I mean when I say side/side is, if player A has 2 characters, one is protecting the other. Player B activates Play Time. Would that make the back row character unprotected either by moving the support row character out from behind the front row, or by moving the front row out of the way of the support row character. Somebody please clarify this for me.
My next question is about Firepits of Apokolips:
Firepits of Apokolips deals 2 damage to you during the draw step.
Exhaust a Darkseid's Elite character you control ---> Exchange control of this card and target face-down resource an opponent controls.
If I played one of these, and then flipped a second, and I transfered it to my opponent; Would I still gain control of their face down resource if the Firepits KOs the old one. Please give me some clarifications on these rulings
The answer to the second is not quite right. Once you transfer a Firepits to your opponent, you no longer control it; they do. When you flip another one on your side, it doesn't get rid of the one on their side. When you transfer it to them, the first one is still there. It doesn't KO the first one since they didn't flip either one.
If you flip two Firepits on your side, the second would KO the first if you didn't transfer the first one befor flipping the second.
Ahh ok..from the way he worded the question, i tot he flipped the first one, then flipped a second one and tried to use the ability on the first one before it was KO'ed.
Use Play Time to force your opponent to move a character. It would be better if you could pick the character, but it still isn't worthless.
When you're playing defense, characters are aligned strategically to decrease the possibility of breakthru endurance lost. Use Play Time to move weaker characters out from behind stronger characters. This can have the effect of getting rid of reinforcement, or increasing breakthru endurance.
For example, if your opponent has 3 drop Wolverine in the front row protecting 1 drop Shadowcat in the support row. Use Play Time. The opponent must move a character. He could move Shadowcat to the front row, or into another column not behind Wolverine. This exposes the Shadowcat and removes her ability to reinforce Wolverine. I suppose you could also move Wolverine to the support row, and save their reinforceement abilities, but Wolverine would not be able to attack from the support row without giving him range somehow.
The more characters your opponent has out, the better their chances are against Play Time, because they can move a character and still have a decent defensive alignment.
Use Play Time to force your opponent to move a character. It would be better if you could pick the character, but it still isn't worthless.
Play Time
Plot Twist, 1
Target opponent moves target character he controls to a dfferent position.
Given the card text, waht makes you think you don't pick the character? The person playing the effect picks all targets.
I just noticed SFGiantsRule gave the wrong card text, please when asking a question about a card please include the correct card text. The only thing worse than not including the card text, it posting the wrong text. Don't try to post text from memory, take a few seconds and go to www.ude.com/rules and get the official card text.
Beware when you play first time users of Play Time:?
When I was in the pre-release... I used Play Time which allows me to choose which opponent and which of his character 's gets moved BUT now all the people who weren't at the pre-release are buying the cards and they are just not using the card correctly because they dont have a judge with them explaining how it works.
The OCR on www.ude.com has "target character" so that supercedes anything else.
I don't know why the judge would rule that when the card clearly says "different position." The rule on move is you can move to the same spot, but Play Time clearly says otherwise.
I don't have the card in front of me, but I went and looked at a scanned image of it and it has the same text as the OCR. As far as I know Play Time has not been errataed from its original card text.
well i would say it's less usefull because of it's only a different position,so in the example of xmen and shadowcat,i cant make wolverine to the support row and make it illegal to attack ... well i have to think more about the card then .. :sleep: