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The ship brings them down to a 0/0. Since the ship's power in continuous, I figured even if they did gain +1/+1, the ship is still in effect and would decrease the stats to a 0/0, but oh well.
Ahh... Well, if it worked that way then it would automatically bring down all characters to 0/0 and less. Was just asking to make sure you wouldn't have this problem when trying to figure other things out.
It is continuous but it only applies once. So any time a character gets a + to it's stats it's still just one -1/-1. So if a Fantastic Four character got a Clobbering Time played on it the net result would be +2/+2 from the printed stats barring any other modifiers.
Or an Airskimmer is in play and they'd balance out to no change. Etc.