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hey im buildin a version of this deck too and with the constant discarding to science spire helm and brother eye and slaughter swamp satillete i like to run mr myzlplix i found that baddest of the bad for me was kinda hurting me with the number of characters i have.i tried out jacob knight 2 but sometimes the location discard effect is a needed location and soo i basically changed baddest of the bad to secret origins.
oo shades another thing how is the matchup against good guys? i have no one to play test around here and if u can tell me how the fate meer checkmate and ig draw works out that would awesome
I've played against Team alternate win conditions list of this with good guys and it seems to be a close game but they do have the uper hand using brother eye and the fate artifacts.
nightmaster is shadowpact..
Also, I am yet to test the GG matchup, but I would think it's pretty tight but we should come out on top if we make it past turn 5. Basically, Our drops would have to curve out like so:
1: Any except Jacob
2: Dr. Psycho or Talia (doesn't really matter, although if we have evens then psyco is better)
3: Ahmed with all the Artifacts so he's a wall
4: Fatality/Bizarro and move artifacts to it
5: Freeze/Maxwell (depending how much team-stampted cards they play)
6: Preferably Grod but huntress is fine
7: D-Stroke if you've made it this far
Also, Baddest of the bad is actually quite useful--if u curve out, it has many plays:
a few cood b:
-chain it to a lex/connie activation
-chain to fatality's anarchy effect with dying character
-bounce ahmed to stay in the game
-bounce defender after they waste attack-only pumps
-bounce huntress and use her effect to negate something gamebreaking
etc..
I'm really not sure about mixi, I was also considering teaming up Secret Society with Villians and Checkmate for like super toolbox but am very lazy
kwl kwl i think mr mylxplix will b bout 2 or 3 in the deck andn deadshot probably a 2 im tryin to think of any mroe good secret society drops that will help us in the dc modern age
Well heres a idea for you with the secret society, that is if you don't mind under dropping is, using the 5 drop scarecrow on turn 6 with the 5 drop talia. (this is if you don't have the even initative) You can discard a sargent steal to like get back the 6 drop hunters and put steal infront of the scarecrow so that he will stun and you will still get the scare crows effect, maybe even a 2nd time on that turn.
Now advice for the guy with this deck.
I am test playing a deck like this tho it only runs 28 charecters and 4 copys of baddest of the bad in it, and i'v found that revitalized is a great combo on turn 5 or 6 with with steal if you dicard him for slaughter or something while talia is on the feild, you can put him infront of one of you charecters get your opponet ticked to the point he trys to stun that charecter again and use revitalize to exhaust it to recover steal and let steal stun a 2nd time for that charecter.
hey doom have u tested the matchup between good guys im goin to indy with this deck probbaly and i want to play something taht stands a good shot against good guys cuz the fate a tron is basically a coin flip.
well i haven't played this deck against any good guys decks yet, but i have played good guys against this style of deck just this past saturday with tim batows version of this, not to much different, its where i got the revitalized idea but he ended up winning with it using a charecter(can't remeber the name right now) that you activate it and when target charecter would get stunned it stuns the charecter that stunned the target charecter.
he used that on turn 7 with deathstroke and it just owned it. So it did beat good guys but it was close.
If you want to know i also played agaisnt the same deck using common enemy and it was even closer but the VU/Checkmates still won the match.
oo hotness ur talkin bout the vigilante guy kwl kwl sooo it seems im most likley goin to run a build like this at indy hopefully more ideas will come to me thanks doom