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What reprints do you want to see in the future? I'm in the process of building a Senyaka/Kree deck, and I thought it would really suck when Airstrike phases out. (Fortunately, I had mistakenly thought it was a card from DGL)
So that gets my vote. I don't think they're ever going to reprint Meltdown, though - reason being - it can KO your Infinity Guantlet, and it seems silly to be able to lose your whole deck's reason for being with just one tech card.
From the released deck-list, Flying Kick is being reprinted in Hellboy. Which, I believe, makes it the most reprinted card in the game at 3 iterations.
Therefore, I call for Flying Kick to be reprinted in every set.
Seriously though, there are a lot of good generic cards that could be reprinted. The problem is balancing them with their "replacements." Such as Against All Odds for Acrobatic Dodge. Its an issue of "reprinting for people who want the card" versus "reprinting to bring it back into legality." Maybe if they did something like the gallery packs, where the reprinting doesn't change what "set" the card is in, then there wouldn't be balance concerns.
I think seeing the kick reprinted outside of Marvel is a great sign of things to come. Since the VS logo is the important part of a card, maybe we'll see reprints of things like Enemy of my enemy and Mobilize in other sets.
Although I don't see them reprinting Meltdown, they need something that will deal with equipment NOT cost 0. Mostly because I don't like Knight Armor. Maybe a plot twist that KO's target equipment and then you lose endurance equal to it's cost. That way, you could KO the Gauntlet, but you'd pay for it.
I don't think Knight Armor is all that bad. It gives just +2 def while defending. The +4 is annoying, but we've got What Are Friends For? and Nasty Surprise to keep us warm in Silver Age. I like what they've been doing with equipment lately. They kept printing powerful effects for equips to make them playable, and then after DCR there was too much.
Now, it all seems balanced. Fate is excellent but you have to make an investment deck-space wise. Any equips that cost over 0 are not terribly game-breaking, like Flamethrower and Hardware.
I would like to see Savage Beatdown. Do you remember the days where that was THE card to get. Now that its only in 1 of the three formats its value shot down. (And not to mention, it was not seen in a lot of decks this time around.) I could see a DC version (with the old Marvel version still acceptable to use in sanctioned events) with Doomsday vs. Superman or Bane vs. Batman.
I don't think Knight Armor is all that bad. It gives just +2 def while defending. The +4 is annoying, but we've got What Are Friends For? and Nasty Surprise to keep us warm in Silver Age. I like what they've been doing with equipment lately. They kept printing powerful effects for equips to make them playable, and then after DCR there was too much.
Now, it all seems balanced. Fate is excellent but you have to make an investment deck-space wise. Any equips that cost over 0 are not terribly game-breaking, like Flamethrower and Hardware.
Yes, one Knight Armor is annoying, but once Hellboy hits the streets, the possibility of TWO Knight Armors on one guy is nuts.