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I was reading about the gauntlet deck that was played at the PC this past week and it made me want to build the deck. I am not 100% sure of what was ran in the deck I am just guess.
Characters: 25
4 Night Thrasher, Dwayne Michael Taylor
2 Black Cat, Nine Lives
4 Barbara Gordon <> Oracle, Hacker Elite
2 Two-Face, Heads or Tails
3 Cassandra Cain, Death's Daughter
2 Kate Kane <> Batwoman, Katherine the Younger
4 Moondragon, Protector of the Mind Gem
1 Terrax Barbinger of Ruin
1 Batman Cape and Cowl
2 Adam Warlock
Plot Twists: 14
4 The Hook-Up, Team-Up
4 Gathering the Watch
3 Cannibal Tech/Tech Upgrade (I don't have cannibal tech)
3 Bat Got Your Tongue
Locations: 8
4 New Baxter Building
3 Empire State University
1 Soul World
Equipments: 9
1 Mind Gem
1 Soul Gem
1 Space Gem
1 Reality Gem
1 Power Gem
1 The Infinity Gauntlet
3 Ego Gem
As you can tell I am missing about 4-5 cards to complete the deck. I have been considering against all odds but I am not sure yet. Thanks for the help and suggestions.
I'm not the best person to ask for deck help when it comes to VS BUT I can look up prices for Cannibal Tech for you. I might even be able to trade you some Cannibal Tech if I should pull extras from a box of HoG boosters that I have coming in on Wednesday. IIC, I have 3 so I only need 1 more for a play set.
Personally, I'd increase the number of gems you are running, Brian. It helps cut down on how many you have to search for, which in turn makes it a lot easier to get it online on turn 4, which is crucial in many situations. A turn 3 Gauntlet would leave you vulnerable to many 3 drop killers and would cost you all of that hard work. As for who should hold the gauntlet, I personally favor the Annhiliation Protocol OMAC robot or Knockout from DLS. Knock out is better, since she gets around the prevention of KO effects, but only works if the opponent has face up resources. If they do, she will wreck the opponent most of the time.
Moondragon is nice also, since she helps dig through the deck just a little, by gaining an extra card each phase after the draw phase on turn 4, so long as she doesn't lose her cosmic counter. Her 8 def makes it tough on most opponents to stun her with a lower drop ( a 3 needs at least a +3 pump on a tough 3 drop, otherwise +4 or better. They exist but are few and far between.)
The GK characters like Alfred and Harvey Bullock ( checkmate/ GK ) are huge helps, since Harvey can get back the discarded gems just in case you need to replay the gauntlet. More than one gauntlet is also a good call as I see it, because if you get caught by Time Thief or something,you are in serious trouble.
I'm sure there are other neat tricks to share, but it is late :(
The "Kole evade" deck as you reffer to it is a random punks deck, it loses too many cards in silver and it has to much (commonplace) hate against it in golden.