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hello every one, this is my first thread on VS realms and i just like to say that ive been playing VS for only 2 months now and have a fairly good idea of the flow of the game. i recently switched over from Magic The Gathering. Anyways, for those who don't know, the Rock of Eternity functions around the card it self. abusing many different activations from a plethora of cards. The rock basically gives you a free activations, however if you do not activate, then you must exhaust your character. Primarily, the Rock functions as a curve stall deck and smashes face on turn 7. it also has a fare amount of board control as it is able the stun out of combat, KO, and bounce opposting characters.
here is my deck list
1 drops
4x atom smasher
2x Jaime Reyes blue beetle
2 drop
4x Jack Knight Starman
3 drop
4x Ahmed Samsarra
4 drops
4x terrax
1x Elimination protocol
5 drops
1x Annihilation Protocol
1x Rose Wilson the Ravager
1x Power Girl
plot twists
4x target acquired
4x enemy of my enemy
4x advanced warning
locations
1x satellite HQ
1x slaughter swamp
1x worldeater apparatus
1x the alley
3x checkmate safehouse
4x brother eye satellite
1x UN building
1x DR fates tower
2x Brother Eye
2x The Rock of Eternity
hear are some of the card choices
4 atom smasher- well he's awesome, some games he becomes a 8/8 by the end of the game
2 jamie reyes- he fetches for whatever you need, many times its for knight armors so your basically playing 5 of them
4 starman- wow he's good, free cards? thanks much
4 ahmed- i don't know, he was a throw in at the last minute. not sure he belongs in this deck because i mean you do loose if he dies...
4 terrax- wow he's a machine gun with rock
1 OMAC 4- back up drop, he also allows you to recover your 5 drop OMAC to KO if they stun the 5 drop in combat.
1 OMAC 5- great board control, its always nice to get KO effects into the deck. Also allows spot removal
1 rose wilson- im very under whelmed by this card its so... bad?
1 power girl- she's fantastic and she has big boobs
1 fallen one- bouncing guys is always good. and giving back cosmic to a stunned terrax can be helpful
1 huntress- i don't like this card, ahmed never gets targeted but i guess ill leave it in, that fateful deck will come when they finishing move me and every one will be saying "i told you so"
1 sasha hold on i don't know how to spell her last namer bordeaux- swings in and rocks the world. +2/+2 is awesome
1 phantom stranger- he's more like and alternet exhaust port
equipment
3x knight armor- great for both Defense and offence, allows your guys to attack and not worryabout getting stunned back
1x Reality gem- good against other checkmate decks
1x cloak of nabu- protection for ahmed
plot twists
4x enemy- consistency!!
4x target acquired- smashing face!!
4x advanced warning- DEFENSE!!!
locations
1x UN building- 3 way teem up always naming heralds, check and JSA
4x brother I satellite- terrax ammo and fetch!!
3x safehouse- teem up and Defense
1x the alley- ahmed protection
1x world eater apparatus- exhaust port
1x slaughter swamp- recursion, it also lets your get your guys back that you may have pitched earlier
2x brother eye- got to love those beats
1x satellite HQ lets you attack hidden dudes
2x Rock of Eternity- meh double activations any one?
some cards that i did not include
knightmare scenario- well +2/+2 is ok, but while other decks are getting +4/+0 pumps, it really seams rather lame... id rather have pumps that are dedicated to one side of the character, also, knight armor and safe house is generally enough
threat neutralized- i realize that this card does give +1/+1 for the turn and also prevents getting kinged... HOWEVER!!! its so week... its just soo bad and when you do have it to protect you from getting kinged, your either A: really lucky or B: stacking your deck, remember folks this card has to be in your row in order for ongoing to work... COME ON OVER RATED MUCH???!!?!?!
stripe- i prolly should play him over OMAC 4, but the pros play OMAC 4 so go figure
Christopher smith- if i have to play this guy im loosing any ways...
secret checkmate HQ- you know when you watch YU GI HO and they rip a ridiculous card that is horrifically bad EXCEPT in that one situation? this feels like one of those cards...
carter hall hawkman- ehh he's just mehh he's not that good, he's not bad either but if your opponent is smart, he can get around him...
mach up analyses...
well i do play allot but its generally against various random decks, the only real deck that i have play tested against his Good Guys and when every i do i feel like killing my self because i have honestly never won against it unless he misses 3 and 4... yeah its that bad. i should have the mach up against quickfate tested, but no one at my shop plays it.
closing questions,
Multiple phantom strangers?
Multiple huntress?
How big are power girls boobs?
Are power girls boobs to big?
Thoughts on Jaime Reyes?
Should every one just go play Quick fate?
I like you're deck but the bettest to play is choice between VU or Herald an d play with only 2 affiliations. I think Herald is better. You can add Silver surfer drop 2 and 7, play Absorba shield ( with phantom stranger is nice). I f you want i have a deck list. ;)
@ Gégé the only problem is that the card Rock of eternity is JSA spacific and i can only play it with JSA, other wise i might as well play check heralds stall and play for galactice like all of the other decks out there.
@ Kariggi yes it would help however im looking at a sliverage tourny in 4 days, and its to bad that that card is not leagal
IF? you are having trouble with Ahmed then you may want to think about the Target Acquireds for the Threats. Leslie Thompkins's Clinic might help as well.