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If any of these cards are banned.. don't flame me... my friends and I just play for fun....
But my question is, let's say I'm attacking somebody's character.... then I keep throwing down Nasty Surprises down on his defender...to get him to overload status... Then I OVERLOAD him... causing his defender to stun...
So basically what happens? Does my attacker just go through and deal attack damage directly to the player (as if it were breakthrough?)? Or is it like evasion, where my attackers just re-ready themsevles and can attack again?
So basically... if you are at the part resolving Atk+Def, and the defender suddenly gets stunned by an effect... how do you resolve the attack?
the defender stuns, the attacker readies. Overload is banned, just so you know! But that is how it works.
aces... he just said he plays at "the kitchen table" nothing is banned there!
Overload is actually banned, for exactly this kind of thing---made it too easy to get free stuns on an opposing character by pumping them to high heaven.
But for the more general question, the easy answer is that your attackers will ready, because there are no defenders during attack conclusion. That's the general rule, which accounts equally for things like Evasion and things like Overload (or any stun/KO-style effect).
It's important, though, that this is all happening before ATK/DEF comparisons, not during. Once you move into attack conclusion and the ATK/DEF comparisons, your next chance to play effects is after the attack has fully ended. Or from the other direction---it's only after both players have had their chance to play stuff that you start comparing stats.
ok cool thanks... so it's kind of like the way EVASION is played out.....
It's just that in a previous post, I remember reading how that after the attack is validated, it plays out no matter what happens (formation changes etc) and only Evasion can change that....So I was a little confused...
ok cool thanks... so it's kind of like the way EVASION is played out.....
It's just that in a previous post, I remember reading how that after the attack is validated, it plays out no matter what happens (formation changes etc) and only Evasion can change that....So I was a little confused...
There's actually nothing special about Evasion. (As Spider-Friends players everywhere get ready to kill me.)
Evasion is shorthand for a power that does two things. 1) You stun the character right now, so that 2) the character recovers at the start of the recovery phase. The stun is totally normal, though, like any other stun.
The rule you were hearing about has to do with proposals. If it's your attack step, you propose an attack you want to make, and then there's a chance to play effects where I can try to stop that proposed attack from happening, usually by doing something to either the proposed attacker or the proposed defender. Your guys haven't exhausted yet, and no attack has started yet, so if I can make the proposal illegal, there's never any attack.
Once the attack is found legal, though, and it starts---it's too late to make the characters illegal, so removing flight or sending your character hidden at this point do nothing. And even if you stun one or more of the characters, eventually, there's going to be an attack conclusion; you take any attackers and defenders who haven't been taken out of the attack, and you compare them. This comparison is also where you ready attackers, if there are no defenders left.
You can take characters out of the attack (by stunning them or taking them out of play, mostly), but you can't make the attack stop early. So imagine I have a plot twist that just says "KO all attackers." I play it to get rid of your guys; even if you stun my defender, the plot twist is still going to KO your characters. Removing my defender doesn't stop the attack, and doesn't instantly re-ready your team; it just means that when it comes time to compare, you'll find no defender.
That's what people mean by saying you can't make an attack illegal; once it's started, it has to eventually conclude. Even without a bunch of the people involved.