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SUPER-EDIT: Locked. I didn't understand, and was arguing a useless/failing side. No matter how much I want to see starters, I concede to rocketgurl that we are not in a position to have them.
Originally Titled Poll (unofficial): starters vs subsets
reason for change: I was proven wrong, and I learned a bit. That said, I feel this could still stay the course of a pleasant discussion of starters and finances.
Basically in question is finance based. Can UDE afford to make starters? Would making such product result in the death of the game? If we were lucky to get MVL in the first place, how could we afford to get MAA?
first, the points:
Quote : Originally Posted by captainspud
VS is not in good shape, and people really need to keep that in mind. We're one exec's bad day away from getting the cut, so enjoy what we have and stop demanding more.
Quote : Originally Posted by lizardlightning
I think precons can be an ok idea but they would have to be done right. I think the legends sets should have come with starters just because of the nature of the legends set as "base" sets. I started this game largely because of batman/joker starter
Quote : Originally Posted by Orange_Soda_Man
For precons to work, they MUST be made with cards from the sets. Period. That is how you get the stray player from another ccg into our game. That is how you get the low-purchasing vs buyer to get recent product (they buy the theme they want, maybe a couple more packs). What the precon does is it allows people to get recent product. New players and current ones alike. A big problem with the previous starters (not precons, we've never had them) is that they
1) sucked
2) weren't tournament-legal (30 cards)
3) didn't give current players a reason to buy them.
Either way for or against, the game can't grow without them. UDE can't expect us to make the game grow in playerbase. The game won't substain it's current status if no action is taken, because as you said, we are in an economic slum. People are leaving. Aceswolf, coolexplosion. More. If UDE is relying on current buyers to keep the game from being a loss financially, then subtracting current players from the equation will only hurt and bring us ever closer to the game's end. Gamble? I say yes; what do we have to lose? A year maybe of product [this assumes the game would die on its own within a year]?
Versus the potential for a complete revival? IMO gamble is the way to go.
Quote : Originally Posted by Runaway
The Hobby League kits generate profit for UDE, and they regularly sell out, whereas starter decks have always struggled.
Quote : Originally Posted by RocketGurl
There is no budget for pre-cons. If they can't afford to buy new art, they can't afford to invest money into pre-cons. UDE corporate doesn't care. R&D is trying as hard as they can, but people still want more, there can't be more.
This is what the game state is, it has to be fixed slowly or we lose the game completely.
Quote : Originally Posted by Orange_Soda_Man
You've got to be kidding on the UDE can't afford starters. We got MAA, DEX and MUL. Did we need these? no. Were these harder to make than EAs? Hell yes. development time, testing time and a different printing time. Starters are much easier, as they can be in the same print run (granted they're made in time and consist of the one set), they require no extra card design time and they can be sold. If we can have MUL and other goodies, then there's room for loss to keep the game around in the long run.
Quote : Originally Posted by RocketGurl
"Sub-sets" are not free. Ask your local hobby store if they get their kits for free. The problem is the amount of profit made on a certain product. If they make a sub-set (which really is just a set made from cards that didn't make the original set, like B-side tracks) they can sell it to hobby league stores. If they can break even and keep customers, why should they change their business philosophy? If it works don't break it. If they make pre-cons and they don't sell they lose money. Pre-cons aren't guaranteed to sell. Hobby kits are.
Quote : Originally Posted by Orange_Soda_Man
The number [of players] is going down, and by [UDE] CHOOSING not to make precons, at least from a psychological standpoint, is the same as saying UDE doesn't want new players. What company doesn't want new players in their games? Companies that want to get rid of said games.
Quote : Originally Posted by Kariggi
I do think without a starting place its hard to get into a game, you could buy 10 packs of new product and not be able to cobble together a deck, you have no base to build from, no way of knowing what even a bad deck should look like.
Untill you have a deck all you have is pretty cards.
I like the idea of pre-cons. Hell I'd even settle for a yugioh like structure deck, where they take one team and focus on that, it a great way to bring cards back into the modern format e.g. flying kick and it give a good base for new players to start from.
Think about it what if now that Universe is out, they decided to put out an Avengers Structure deck, it could be a basic curve deck with characters from both the Universe and Avengers sets and the rare could be a copy of Avengers Mansion.
It would be a jump off point for new players, it could bring some cards back into modern with out the need for reprints in the set.
VS is not in good shape, and people really need to keep that in mind. We're one exec's bad day away from getting the cut, so enjoy what we have and stop demanding more.
Quote : Originally Posted by RocketGurl
Are you not understanding the issue? There is no budget for pre-cons. If they can't afford to buy new art, they can't afford to invest money into pre-cons. UDE corperate doesn't care. R&D is trying as hard as they can, but people still want more, there can't be more. I'm afraid you need to understand, this is what the game state is, it has to be fixed slowly or we lose the game completely. I don't know about you, but in my area there are more and more players everyday. Just because two members in the realms leave the game doesn't mean we are losing the game. The realms is not a measure of how many people play. This world isn't the center of the universe.
Quote : Originally Posted by RocketGurl
"Sub-sets" are not free. Ask your local hobby store if they get their kits for free. The problem is the amount of profit made on a certain product. If they make a sub-set (which really is just a set made from cards that didn't make the original set, like B-side tracks) they can sell it to hobby league stores. If they can break even and keep customers, why should they change their business philosophy? If it works don't break it. If they make pre-cons and they don't sell they lose money. Pre-cons aren't guaranteed to sell. Hobby kits are.
Quote : Originally Posted by Runaway
But where are they going to sell these starters?
VS. is sold exclusively in Hobby Stores, and if shop owners aren't doing their part to keep product in stock do you really think they're going to bother carrying starter decks? The stores that actively support VS. already have an established player base, so selling pre-made starters with no new content doesn't make financial sense, either.
The Hobby League kits generate profit for UDE, and they regularly sell out, whereas starter decks have always struggled. Didn't they cancel the Superman starter deck for exactly this same reason.
-Run
Just didn't like how you posted a bunch of your and not a lot of the other side
the way ive seen yugioh sell starters is they either make a new card thats broadly playable and include it or rarer card. yes it would lead to decline in value of things like mobilize (though im not saying make a readily availible version). im saying maybe similar to pathetic attempt or bprd signal device. just maybe make a starter like chortle said but maybe toss in a card like +3 to an attacker or defender or something of that sort. that way old players get it to get the good card thats in maybe as a 1 or 2 of and have to blow 20-40 on them depending on how good the card is, and new player would be able to spend 10 and jump in head first.
MTG Theme Decks usually go with the formula:
2 Rares
13 Uncommon
25 Commons
22 Lands
They all come from the latest set, have somewhat limited availability. Usually only one of the rares is a "good rare" while the other falls under filler. You never really get a play set of anything, 3 copies of any card max. The packaging is really cheap cardboard and plastic wrapping. Inside there are only cards and a pamphlet explaining the deck's strategy.
Vs System however, does not require lands, so you'll probably need to increase greatly the ammount of commons and uncommons(since UDE might be reluctant to increase the number of rares because it could cheapen their value in the secondary market).
Probably something like:
2 Rares(Really should be 3)
21 Uncommons
37 Commons
For example a FF MVL deck might have only a single copy of Family of Four/Signal Flare/It's Clobbering Time and then a relatively useless rare like Herbie, Fantasticar or Future Technology and only a handful of the commons that would actually go into the deck(Expect a lot of "Reed and Sue"s and "Frankie Raye, Johnny's Flame"s).
I would really love to see pre-cons and I definitely think they are necessary for a game's growth. It could even be claimed that all the games in the Top 5 currently have them in some form(Whether they are in the Top 5 because they have structures or viceversa, is really a though call).
Thats where the problem lies, people don't seem to understand what I personally arguing about. If it was up to me Vs would have a blimp broadcasting VsTV 24/7, but it's not like that. Reminds me of that Will Farell movie: "Hey what would you do if you were going to die and you could do anything?" "Do I get like a million dollars or something?" "No you're you" "Why would I want to be me?"
what im trying to say is becasue theres 1 really good card in the new yugioh starter i know ppl droping $60+ just in the deck so they can have a play set for themelves and a spare/trade set
Well, yeah. Pretty much everyone would drop 10-15$ on a structure to get a Mobilize. And they'll buy multiples. The problem with such an strategy is, would that make-up for the drop in the sales of the set where it was printed originally?
I know people would buy PSV and MRL a lot more if none of the structures existed, but also, I know lots of people wouldn't play YuGiOh if they were forced to buy those sets to play.
This is actually a VERY complicated deal.
Maybe if the structures came out a few months before the cards go Silver and thus its sales are naturally going down?