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Evil Dead is my all time favorite franchise, and I've really been loving the new game. I think it would make a great Heroclix set.
So first off I just want to say all of my values, powers, and rarities are based off the game itself. I'll also only be making characters from the game (Sorry Jake!) so if you're bummed your favorite isn't in the set then that's why.
Important things to keep in mind:
There are 4 classes on the Survivor side that will make up the bulk of the set.
Leader
Warrior
Hunter
Support
There are 4 classes that make up the demon side:
Necromancer
Puppeteer
Warlord
Plaguebringer
It's always 4 survivors VS 1 Demon.
Fear and Balance bar are big parts of the game I'll try my best to represent them using action tokens.(Sorry Dismemberment)
Also the whole looking for weapons and resources like shemps/ammo aren't really gonna be factored in, as there is already a lot going on.
With that in mind lets get into the set!
Evil Dead: The Game: The Heroclix Set (gravity feed)
Set List:
Commons
001 Ash (Evil dead)
002 Cheryl
003 Scotty
004 Deadite
005 Annie Knowby
006 Ed Getley
007 Ash (Evil Dead 2)
008 Skeleton
009 Henry the Red
0010 Ash (Army of Darkness)
011 Kelly Maxwell
012 Deadite Berserker
Rares
013 Deadite Elite
014 Ash (Ash VS Evil Dead)
015 Amanda Fisher
016 Pablo Simon Bolivar
017 Demi Eligos
018 Lord Arthur
019 Skeleton Elite
020 Henrietta
Chases
021 Eligos
022 Evil Ash
If new characters get added I'll make sure to update the setlist.
EDIT: New Characters did get added! the way I decided to fix this is by adding a Starter Set/Fast forces. It will stay a fast forces with this 6 until we get enough (10) to make a starter!
Evil Dead the Game Fast Forces:
101 Mia Allen
102 David Allen
103 The Witch
104 Pit Deadite
105 Prisoner Skeleton
106 Blacksmith
Last edited by Novashotgunner; 12/17/2022 at 20:20..
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Host of the Dial H for Heroclix Podcast!
Check us out on iTunes, Podbean, and Youtube!
#001 Ash (Evil Dead)
Real Name: Ashley J Williams
Range: 5
Points: 75
Keywords: Survivor
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Targeting: Hindering Reassuring Presence: Ash begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Ash a charge token. FREE: Remove 3 charge tokens from this card, if you do remove 1 action token from all friendly characters within 3 squares. Alternative healing: Steal Energy, when Ash uses it and hits heal all adjacent friendly characters 1 click. Bleeding out: STOP. IMMOBILE. Ash has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Ash 1 damage.
#002 Cheryl
Real Name: Cheryl Williams
Range: 5
Points: 75
Keywords: Survivor
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Targeting: Hindering Healing Touch: Cheryl begins the game with 3 Charge tokens on this card. At the beginning of your turn if there are 2 or less charge tokens on this card give Cheryl a charge token. FREE: Remove 3 charge tokens from this card if you do place a Healing Touch token in Cheryls square. Friendly characters within 3 squares of her healing touch token have: "FREE: Heal 2 clicks." At the beginning of your turn remove the Healing Touch token. Bleeding out: STOP. IMMOBILE. Cheryl has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Cheryl 1 damage. Contact Courage: Support. When a friendly character within 6 squares heals due to any of Cheryls effects remove an action token from them.
#003 Scotty
Real Name: Scott
Range: 4
Points: 75
Keywords: Warrior,Survivor
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Targeting: Hindering Thunder Thrust: Scotty begins the game with 2 Charge tokens on this card. At the beginning of your turn if there are 1 or less charge tokens on this card give Scotty a charge token. FREE: Remove 2 charge tokens from this card if you do deal all adjacent opposing characters 1 damage and knock them back 1 square. Warrior: Close Combat Expert. Scotty modifies attack and damage -2 when making a ranged combat attack. Bleeding out: STOP. IMMOBILE. Scotty has Immune until your next turn. Adjacent friendly characters can us support// At the begining of your opponents turn deal Scotty 1 unavoidable damage.
Henrietta's Army: At the beginning of your turn if there is a friendly character named Henrietta, Deadite can use Charge. Puke: Incapacitate with a range value of 4. When this character uses it and hits the hit target modifies speed -3 until your next turn.
Targeting: Hindering Hit 'em where it hurts: Annie begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Annie a charge token. FREE: Remove 3 charge tokens, adjacent friendly characters modify attack and damage +1 when making a range attack. Leader: Leadership,Willpower. Friendly characters within Annie's range are considered adjacent.//When an adjacent friendly character hits with an attack, roll a d6 on a 4-6 give a hit characer an action token. Bleeding out: STOP. IMMOBILE. Annie has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Annie 1 unavoidable damage.
#006 Ed
Real Name: Ed Getley
Range: 7
Points: 75
Keywords: Scientist,Survivor
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Targeting: Hindering It's a Trap: Ed begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Ed a charge token. FREE: Remove 3 charge tokens until your next turn opposing characters cannot be generated or placed within 4 squares and line of fire of Ed. Hunter: Ranged combat expert. Super Senses, but succeeds on a 4-6. Protected: Outwit.// Ed modifies attack and damage -2 when making a close attack. Bleeding out: STOP. IMMOBILE. Ed has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Ed 1 damage.
#007 Ash (Evil Dead 2)
Real Name: Ashley J Williams
Range: 7
Points: 75
Keywords: Survivor
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Targeting: Hindering,Elevated Exorcist: Ash begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Ash a charge token. When a friendly character within range and line of fire would become friendly to an opposing force remove 3 charge tokens and instead they aren't. Hunter: Ranged combat expert. Super Senses, but succeeds on a 4-6. Protected: Outwit.// Ash modifies attack and damage -2 when making a close attack. Bleeding out: STOP. IMMOBILE. Ash has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Ash 1 unavoidable damage.
Evil Ash's Army: At the beginning of your turn if there is a friendly character named Evil Ash, Skeleton can use Precision Strike. Lunging Threat : Blades/Claws/Fangs, Giant Reach:2.
#009 Henry the red
Team: Mystics
Range: 4
Points: 75
Keywords: Brute,Warrior,Past,Survivor
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Targeting: Hindering Unstoppable: Henry the red begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Henry the red a charge token. FREE: Remove 3 charge tokens Henry the red has IMMUNE until your next turn. Warrior: Close Combat Expert. Henry the red modifies attack and damage -2 when making a ranged combat attack. Bleeding out: STOP. IMMOBILE. Henry the red has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Henry the red 1 damage.
#010 Ash (Army of Darkness)
Real Name: Ashley J Williams
Team: Mystics
Range: 4
Points: 75
Keywords: Warrior,Past,Survivor
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Targeting: Hindering Wiseman's Potion: Ash begins the game with 4 Charge tokens. At the beginning of your turn if there are 3 or less charge tokens on this card give Ash a charge token. FREE: Remove 4 charge tokens: Heal ASh 1 click and remove an action token from him, until your next turn reduce damage taken by an additional 1 modify damage +1 when making a close attack. Warrior: Close Combat Expert. Henry the red modifies attack and damage -2 when making a ranged combat attack. Bleeding out: STOP. IMMOBILE. Ash has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Ash 1 damage.
#011 Kelly
Real Name: Kelly Maxwell
Range: 7
Points: 75
Keywords: Survivor
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Targeting: Hindering Slip Shot: Kelly begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Kelly a charge token. FREE: Remove 3 charge tokens Kelly has Autonomos, improved movement ignores characters. Until your next turn. Hunter: Ranged combat expert. Super Senses, but succeeds on a 4-6. Protected: Outwit.// Kelly modifies attack and damage -1 when making a close attack. Bleeding out: STOP. IMMOBILE. Kelly has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Kelly 1 damage.
Movement: Characters Eligos' Army: At the beginning of your turn if there is friendly character named Eligos, Deadite Derserker can use charge. Self destruct: When deadite berserker is KO'd by an opposing effect, instead don't stop turning the dial and keep turning it for the damage taken (up to click #12). If the final click number is 7 or lower deal all opposing characters within 2 squares 1 penetrating damage.
Henrietta's Army: At the beginning of your turn if there is a friendly character named Henrietta, Deadite Elite can use Close Combat Expert.
#014 Ash (Ash VS Evil Dead)
Real Name: Ashley J Williams
Team: No Affiliation
Range: 6
Points: 75
Keywords: Survivor
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Targeting: Hindering Show up and Blow up: Ash begins the game with 2 Charge tokens. At the beginning of your turn if there is 1 or less charge tokens on this card give Ash a charge token. FREE: Remove 2 charge tokens Knockback all adjacent opposing characters. If you do give them an action token and deal them 1 damage. Leader: Leadership but succeeds on a 4-6,Willpower. Friendly characters within Ash's range are considered adjacent.// When Ash KO's an opposing character with a close attack modify adjacent friendly characters damage value by +1 until your next turn. Bleeding out: STOP. IMMOBILE. Ash has Immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Ash 1 damage.
Targeting: Hindering Ammo for days: Amanda begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Amanda a charge token. POWER: Remove 3 charge tokens Amanda may make up to 8 Range attacks. Hunter: Ranged combat expert. Super Senses, but succeeds on a 4-6. Protected: Outwit.// Amanda modifies attack and damage -2 when making a close attack.// When Amanda hits with a Range attack modify her attack and damage value +1 until your next turn. Bleeding out: STOP. IMMOBILE. Amanda has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Amanda 1 unavoidable damage.
#016 Pablo
Real Name: Pablo Simon Bolivar
Range: 5
Points: 75
Keywords: Mystical,Survivor
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Targeting: Hindering Movement: Characters Gift from El Brujo Especial: Pablo begins the game with 4 Charge tokens. At the beginning of your turn if there are 3 or less charge tokens on this card give Pablo a charge token. FREE: Remove 4 charge tokens and give Pablo an Amulet. Infernal Camouflage: Stealth. Opposing Characters with Monster or Mystical keywords cannot draw line of fire to Pablo unless they are within 2 squares. Bleeding out: STOP. IMMOBILE. Pablo has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Pablo 1 damage.
Amulet: Free: remove this from the game. Pablo and characters that began this action within 3 squares reduce damage by an additional 1 until your next turn.
Movement: Characters Eligos' Army: At the beginning of your turn if there is friendly character named Eligos, Demi Eligos can use Running Shot. Self Destruct: When Demi Eligos is KO'd by an opposing effect, instead don't stop turning the dial and keep turning it for the damage taken (up to click #12). If the final click number is 7 or lower deal all opposing characters within 2 squares 1 penetrating damage. Duplicity: Free: Once per game generate a Demi Eligos Clone bystander in an adjacent square.
#017bt Demi Eligos Clone
Range: 0
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Perfect Clone: Demi Eligos Clone has the Combat values and Standard Powers of the current click # as the character that generated it.
#018 Lord Arthur
Real Name: Arthur
Range: 6
Points: 75
Keywords: Past,Ruler,Survivor
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Targeting: Hindering The Lords Wrath: Lord Arthur begins the game with 3 Charge tokens. At the beginning of your turn if there are 2 or less charge tokens on this card give Lord Arthur a charge token. FREE: Remove 3 charge tokens . Lord Arthur and Adjacent friendly character deal penetrating damage from their close attacks.// When Lord Arthur KO's an opposing character withba close attack give him 2 charge tokens. Leader: Leadership. Willpower. Friendly characters within Lord Arthurs range are considered adjacent. Bleeding out: STOP. IMMOBILE. Lord Arthur has immune until your next turn. Adjacent friendly characters can us support// At the begining of your turn deal Lord Arthur 1 damage.
Evil Ash's Army: At the beginning of your turn if there is a friendly character named Evil Ash, Skeleton Elite can use Hypersonic Speed. Trident Toss: Power: Make Ranged combat attack as FREE using Ranged Combat Expert. This attack deals penetrating damge.
Last edited by Novashotgunner; 01/25/2023 at 21:13..
Howdy, howdy, let's get rowdy!
Host of the Dial H for Heroclix Podcast!
Check us out on iTunes, Podbean, and Youtube!
I want a prime Ash that has
(Trait) Michigan Apples: At the beginning of the game generate 3 “Michigan Apple” light objects in a square of hindering terrain. All characters with the Survivor Keyword have: free destroy a held or adjacent “Michigan Apple” light object and heal one click.
(Trait) Once per game Ash may generate a “Buster Bronco” bystander.
The bystander would be a vehicle that would have pasanger one.