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• Diagonally adjacent squares that contain blocking terrain are considered continuous blocking terrain. Lines of fire that pass through the diagonal are blocked by the blocking terrain.
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When a character moves through the corner between two diagonally adjacent squares of hindering terrain, it ends its move after crossing the corner. If the movement ends in clear terrain, it may move without penalty the next turn. See also Lines of Fire.
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• Lines of fire that pass through the diagonal of diagonally adjacent squares containing two different types of terrain are considered to pass through whichever terrain type is more advantageous to the attacker. For example, a line that passes through diagonally adjacent squares containing hindering and blocking terrain is considered to pass through hindering terrain, as does a line of fire that passes through diagonally adjacent squares containing hindering terrain and a character.
Now, does that apply to movement also? In other words, if you move through a diagonal between hindering and blocking terrain, do you have to stop?
Swordsman (Jacques) of the Thunderbolts Clan.
"Let us not become conceited, provoking and envying each other.” (Galatians 5:26)
No it does not. Maybe someone can give you Chapter and Verse but as it was explained to me when I asked this same question: For movement it is assumed that there is enough space between the wall and the dumpster for you to move through without penalty. And the reasoning is that adjacenmt Hindering or Blocking Terrain is considered continuous even along the diagonal.
Originally posted by Magneto103 No it does not. Maybe someone can give you Chapter and Verse but as it was explained to me when I asked this same question: For movement it is assumed that there is enough space between the wall and the dumpster for you to move through without penalty. And the reasoning is that adjacenmt Hindering or Blocking Terrain is considered continuous even along the diagonal.