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jltw050e E [b]Superman[/b] Team: [b]Superman Ally[/b] Range: [b]7 :bolt:[/b] Points: [b]115[/b] Keywords: [b]Justice League, Kryptonian, Metropolis, Trinity[/b] [dial][header][icon]m-wing[/icon][icon]a-fist[/icon][icon]d-indomitable[/icon][icon]g-starburst[/icon][/header][click][slot=gray]10[/slot][slot=special]10[/slot][slot=brown]17[/slot][slot=special]4[/slot][/click][click][slot=gray]10[/slot][slot=special]10[/slot][slot=brown]17[/slot][slot=none]4[/slot][/click][click][slot=green]10[/slot][slot=green]10[/slot][slot=brown]17[/slot][slot=none]4[/slot][/click][click][slot=green]9[/slot][slot=green]9[/slot][slot=red]16[/slot][slot=red]3[/slot][/click][click][slot=pink]9[/slot][slot=none]9[/slot][slot=red]16[/slot][slot=red]3[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial] [b](Special) A New Kind of Justice League: [/b]Adjacent friendly characters with a lower point value and the Justice League keyword can use the Superman Ally team ability. Friendly characters named Batman or Wonder Woman don't have to be adjacent or a lower point value. [b](Attack) Freeze Breath: [/b]Superman can use Incapacitate. When he does, if he uses it as a close combat action, he may target all adjacent opposing characters. If he uses it as a ranged combat action and hits the target, an area of effect may include all untargeted characters that are adjacent to a hit target. [b](Damage) Inspiring Hero: [/b]Superman can use Leadership. When he does and succeeds, modify the attack and defense values of all friendly characters by +1 until your next turn.