INLINE DIAL
[inlinedial]jlu068e[/inlinedial]
BBCODE
jlu068e [b]Black Manta[/b] Team: [b]Injustice League[/b] Range: [b]5 :bolt:[/b] Points: [b]10[/b] Keywords: [b]Injustice League, Legion of Doom, Pirate[/b] [dial][header][icon]m-dolphin[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=pink]8[/slot][slot=special]11[/slot][slot=orange]17[/slot][slot=lime]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial] [b](Special) Let's Cause Trouble!: [/b]SIDELINE ACTIVE - Friendly characters have "FREE: If this character critical hit this turn or made the third attack this turn to hit all opposing targets, place a character from your Sideline that can use a Let's Cause Trouble! trait adjacent on its blue starting line." // At the beginning of your turn, if Black Manta started the game due to the Let's Cause Trouble! trait, roll a d6. 4-6: Return Black Manta to your Sideline. [b](Special) Curses, Aquaman...You Foiled Me Again!: [/b]Characters with [Dolphin symbol] modify attack +2 when attacking only Black Manta. Characters with [Dolphin symbol] modify defense +2 when Black Manta attacks them. [b](Special) Set The Oceans On Fire: [/b]FREE: Once per turn for all characters with this effect, roll a d6. 3-4: Give each opposing character within 4 squares of Black Manta that occupies water terrain an action token. 5-6: Deal each opposing character within 4 squares of Black Manta that occupies water terrain 1 penetrating damage. [b](Attack) Hook, Line And Stinker: [/b]When Black Manta hits, after resolutions choose one: place a hit character adjacent to Black Manta -or- generate a water terrain marker in his square and a hit character's square.