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[inlinedial]si045[/inlinedial]
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si045 U [b]Namor[/b] Team: [b]Defenders[/b] Range: [b]0 :bolt:[/b] Points: [b]150[/b] Keywords: [b]All-Winners Squad, Atlantis, Avengers, Defenders, Illuminati, Invaders, Ruler[/b] [dial][header][icon]m-dolphin[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=special]10[/slot][slot=green]11[/slot][slot=gray]18[/slot][slot=special]4[/slot][/click][click][slot=special]10[/slot][slot=green]11[/slot][slot=gray]18[/slot][slot=none]3[/slot][/click][click][slot=red]9[/slot][slot=green]12[/slot][slot=gray]17[/slot][slot=none]3[/slot][/click][click][slot=red]9[/slot][slot=green]11[/slot][slot=orange]18[/slot][slot=none]3[/slot][/click][click][slot=red]9[/slot][slot=green]10[/slot][slot=orange]18[/slot][slot=lime]3[/slot][/click][click][slot=special]8[/slot][slot=green]9[/slot][slot=orange]17[/slot][slot=lime]3[/slot][/click][click][slot=special]8[/slot][slot=none]9[/slot][slot=special]17[/slot][slot=lime]3[/slot][/click][click][slot=special]8[/slot][slot=none]10[/slot][slot=special]16[/slot][slot=none]4[/slot][/click][click][slot=special]8[/slot][slot=none]11[/slot][slot=special]16[/slot][slot=none]4[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial] [b](Speed) Avenging Son: [/b]Namor can use Charge, Flurry, and the Flight ability. [b](Defense) Atlantic Rejuvenation: [/b]If Namor occupies water terrain, he can use Regeneration. [b](Damage) Undersea Ruler: [/b]Namor can use Leadership. He can use it normally, or on a result of 4-6 you can add two actions to your action total for the turn; both actions must be given to friendly character that possess the Atlantis keyword.