More Metroid
Posted 05/11/2013 at 21:11 by Lier X Agerate
Veteran Samus Aran (Varia Suit)
Team: No Affiliation
Range: 7
Points: 151
Keywords: Armor, Chozo, Galatic Federation, Pilot, Warrior
Space Jump Boots: Improved Movement: Ignores Elevated Terrain, Ignores Hindering Terrain, Ignores Outdoor Blocking Terrain
Morph Ball:Give Samus Aran a free action and replace her figure with the Morph Ball token as described on this card. The Morph Ball can be given a free action to be replaced by Samus Aran during any of your following turns. Whenever the Morph Ball would be dealt damage, that damage is instead dealt to Samus Aran as unavoidable damage. If Samus Aran is KO'd while off the board, award victory points as normal and remove the Morph Ball from the game.
Chozo Armor: Samus Aran can use Invulnerability and Super Senses.
Veteran Morph Ball
Range: 2
Tunnels: Morph Ball can use Phasing/Teleport.
Rookie Samus Aran (Power Suit)
Team: No Affiliation
Range: 6
Points: 63
Keywords: Armor, Chozo, Galatic Federation, Warrior
Morphing Ball: Samus can use Shape Change but only succeeds on a roll of 6.
Unique Samus Aran (Fusion Suit)
Team: No Affiliation
Range: 7
Points: 109
Keywords: Armor, Chozo, Warrior
High Jump Boots: Ignores Elevated Terrain
Metroid DNA: When Samus Aran KOs an opposing character, heal her of 1 damage.
Ice Missiles: Samus Aran can use Energy Explosion and deals penetrating damage to hit characters with one or more action tokens. After actions resolve, place an action token on all hit characters that have zero action tokens.
Experienced Ridley
Team: No Affiliation
Range: 5
Points: 160
Prehensile Spiked Tail: When Ridley uses the Giant Reach ability, all squares within a range of 3 and line of fire are considered adjacent. When Ridley hits an opposing character with a close combat attack, you may place that character in a square adjacent to Ridley after actions resolve.
Aerial Grappler: Ridley can use Flurry, Plasticity, and Sidestep.
Defensive Projectiles: Ridley can use Toughness. Ridley modifies his defense by +1 for each action token on him.
Experienced GFC Alpha Trooper
Team: Marvel - Hydra
Range: 7
Points: 51
Keywords: Armor, Galactic Federation, Soldier
Trait - Power Through: GFC Alpha Trooper may use Willpower if there is a character named Samus Aran within 8 squares.
Veteran GFC PED Trooper
Team: Marvel - Hydra
Range: 8
Points: 62
Keywords: Armor, Galactic Federation, Soldier
Attack - PED Armor: Once during your turn, you may choose 1 or 2. Modify GFC PED Trooper's attack and damage values by that amount this turn. At the end of this turn, deal him that much unavoidable damage.
Rookie Chozo Cleric
Team: None
Range: 6
Points: 65
Keywords: Chozo, Mystic
Defense - Obfuscation: If Chozo Cleric has no action tokens, he can use Smoke Cloud as a free action.
Experienced Chozo Warrior
Team: DC - Mystic
Range: 6
Points: 89
Keywords: Chozo, Future, Mystic, Warrior
Veteran Chozo Elder
Team: DC - Mystic
Range: 8
Points: 124
Keywords: Armor, Chozo, Future, Mystic
Defense - Protector: Chozo Elder can use Toughness and Defend.
Experienced Chozo Ghost
Team: DC - Mystic
Range: 8
Points: 95
Keywords: Chozo, Cosmic, Future, Past, Mystic, Warrior
Trait - Incorporeal: Chozo Ghost cannot use the Carry ability.
Team: No Affiliation
Range: 7
Points: 151
Keywords: Armor, Chozo, Galatic Federation, Pilot, Warrior
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Morph Ball:Give Samus Aran a free action and replace her figure with the Morph Ball token as described on this card. The Morph Ball can be given a free action to be replaced by Samus Aran during any of your following turns. Whenever the Morph Ball would be dealt damage, that damage is instead dealt to Samus Aran as unavoidable damage. If Samus Aran is KO'd while off the board, award victory points as normal and remove the Morph Ball from the game.
Chozo Armor: Samus Aran can use Invulnerability and Super Senses.
Veteran Morph Ball
Range: 2
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Rookie Samus Aran (Power Suit)
Team: No Affiliation
Range: 6
Points: 63
Keywords: Armor, Chozo, Galatic Federation, Warrior
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Unique Samus Aran (Fusion Suit)
Team: No Affiliation
Range: 7
Points: 109
Keywords: Armor, Chozo, Warrior
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Metroid DNA: When Samus Aran KOs an opposing character, heal her of 1 damage.
Ice Missiles: Samus Aran can use Energy Explosion and deals penetrating damage to hit characters with one or more action tokens. After actions resolve, place an action token on all hit characters that have zero action tokens.
Experienced Ridley
Team: No Affiliation
Range: 5
Points: 160
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Aerial Grappler: Ridley can use Flurry, Plasticity, and Sidestep.
Defensive Projectiles: Ridley can use Toughness. Ridley modifies his defense by +1 for each action token on him.
Experienced GFC Alpha Trooper
Team: Marvel - Hydra
Range: 7
Points: 51
Keywords: Armor, Galactic Federation, Soldier
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Trait - Power Through: GFC Alpha Trooper may use Willpower if there is a character named Samus Aran within 8 squares.
Veteran GFC PED Trooper
Team: Marvel - Hydra
Range: 8
Points: 62
Keywords: Armor, Galactic Federation, Soldier
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Attack - PED Armor: Once during your turn, you may choose 1 or 2. Modify GFC PED Trooper's attack and damage values by that amount this turn. At the end of this turn, deal him that much unavoidable damage.
Rookie Chozo Cleric
Team: None
Range: 6
Points: 65
Keywords: Chozo, Mystic
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Defense - Obfuscation: If Chozo Cleric has no action tokens, he can use Smoke Cloud as a free action.
Experienced Chozo Warrior
Team: DC - Mystic
Range: 6
Points: 89
Keywords: Chozo, Future, Mystic, Warrior
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Veteran Chozo Elder
Team: DC - Mystic
Range: 8
Points: 124
Keywords: Armor, Chozo, Future, Mystic
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Defense - Protector: Chozo Elder can use Toughness and Defend.
Experienced Chozo Ghost
Team: DC - Mystic
Range: 8
Points: 95
Keywords: Chozo, Cosmic, Future, Past, Mystic, Warrior
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Trait - Incorporeal: Chozo Ghost cannot use the Carry ability.
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