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Dark Phoenix Scenario
DARK PHOENIX SAGA HEROCLIX SCENARIO
After an intense battle with Proteus, Cyclops and his X-Men say goodbuy to their friends including leaving an injured Banshee on Muir Island with his Love, Moira. The X-Men head back the the States to their home on Graymalkin Lane. To their surprise, they find their mentor Professor X there waiting for them.
After some downtime recovering from their battle, and some tension between Scott and Charles over who is the leader of the X-Men, two mutants are discovered by Cerebro. One in Chicago and one in New York. Unknown to our favourite team of gifted heroes, they have been spied on and the Hellfire Club also knows of these mutants.
This scenario follows our team of Professor Xavier accompanied by Storm, Wolverine and Colossus after they have walked up the path to the Chicago home of a young Jewish girl that has had her parents approached by two different schools offering programs for "gifted" youngsters. As the representative for a "very good school in Massachusetts" is leaving, she passes our band of New X-Men coming to offer Katherine a place at Charles Institution. After introductions, her father sends his daughter off with some strangers to go out for a malt while her parents talk to Professor Xavier about what his school has to offer.
Meanwhile, Cyclops, Jean Grey, and Nightcrawler go to New York to find out who the other mutant is in a seedy nightclub
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First conflict: Malt Shop with Kitty Pryde
Points: 300 (299)
X-Men;
M10A007 Storm
WXM002 or DFP003r Colossus
IH035 or F4 Wolverine or DFP Colonel Logan
WXM204 Shadowcat
- Shadowcat cannot be selected the target of the trait "These Gonzos Seem Equipped to Counter Our Powers"Total = 285 points
Hellfire Club;
For this scenario Mandroid Armor has the following traits
- These Gonzos Seem Equipped to Counter Our Powers: Mandroid Armor picks 1 opposing character that has not been chosen by a character possessing this trait. Mandroid Armor ignores all powers and abilities posessed by it's target opposing character and gets +2 to all it's attack values when attacking or being attacked by it's chosen characterAvX0104 Emma Frost
- It's Just Like the Danger Room Traps: Once per turn. Mandroid Armor may use Incapacitate as a free action against the opposing character chosen with the trait "These Gonzos Seem Equipped to Counter Our Powers" even if Incapacitate is not showing on his dial. Mandroid Armor gets +2 to its attack when using Incapacitate.
CT009 Mandroid Armor
CT009 Mandroid Armor
CT009 Mandroid Armor
In Contact with Oracle (Hellfire Club )
Total = 273 + unknown value for trait
Special Scenario Rules
Map - Any indoor. It's supposed to represent a Malt Shop
X-Men:
Win situation - Kitty Pride must be the last Surviving member of this team before the other X-Men are defeated or, the X-Men defeat the Hellfire Club
Hellfire Club;
White Queen gets placed in your starting area after the Mandriod Armor figures have been KO'd.
Win Situation- Defeat all the X-Men, including Kitty Pride before White Queen comes on to the map
-OR-
KO Kitty Pryde before any of the other X-men on her team.
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Second Conflict: New York Club with Dazzler
Points: 300
X-Men;
WaX017, M&M001 or IC050 Marvel Girl
FFGSX002 Cyclops
F4082 Nightcrawler
M&M011 or AW061 Dazzler
- Dazzler cannot be selected the target of the trait "These Gonzos Seem Equipped to Counter Our Powers"Total = 297 (Or 289)
Hellfire Club;
Mandroid Armor X3 = ct009
- These Gonzos Seem Equipped to Counter Our Powers: Mandroid Armor picks 1 opposing character that has not been chosen by a character possessing this trait. Mandroid Armor ignores all powers and abilities posessed by it's target opposing character and gets +2 to all it's attack values when attacking or being attacked by it's chosen characterTotal = 108 + unknown value for traits
- It's Just Like the Danger Room Traps: Once per turn. Mandroid Armor may use Incapacitate as a free action against the opposing character chosen with the trait "These Gonzos Seem Equipped to Counter Our Powers" even if Incapacitate is not showing on his dial. Mandroid Armor gets +2 to its attack when using Incapacitate against this target.
Special Scenario Rules
Map - Suggested - Hand Dojo from Incredible Hulk for organized Play - Represents the dark Night Club limiting visibility.
Alternativly - , any indoor map but reduce range to 6.
X-Men;
Defeat all the characters on the Hellfire Club team. Make sure Dazzler is not KO'd
Hellfire Club;
KO Dazzler
Total Comments 8
Comments
Wolverine, Storm and Colossus are captured by the White Queen as they try to protect Kitty Pryde. Can the other X-Men rescue them from Emma Frost?
Third Conflict: Rescue from Emma Frost Points: 500 X-Men; Dark Phoenix = 10th021 (100 points) Cyclops = M&M002 Nightcrawler = F4083 Dazzler = M&M011 Storm = 10th007 Wolverine = ct068 Colossus = dr002 Sprite = sin037 Total = 500 Hellfire Club; Emma Frost or White Queen Assortment of Hellfire Club Guards or Hellfire Guard, depending on availability. Special Scenario Rules Map - Sinister Prison Blackgate Prison or Arkham Assylum map. X-Men: Wolverine, Colossus and Storm start in "cells" just outside of the Hellfire Club starting area on their 3rd last click (Start on their first KO click and "heal" them three clicks). Ideally, Colossus and Wolverine would be in one and Storm would be in another. They can not take actions or be attacked until rescued. To rescue characters, Sprite needs to be adjacent to a friendly character and as a free action, she can Rescue an adjacent figure. Win situation - Defeat White Queen Double points if you defeat White Queen with Dark Phoenix Hellfire Club; At the start of the game, White Queen may be placed in the same cell as Storm. If there are limitation on the number of Hellfire figures you have, Hellfire Guards and Hellfire Club Guards can be placed back in your starting area after they have been KO'd, as long as the total number of figures for the game does not exceed 500 points. Win situation - Defeat all the X-Men. Double points if White Queen Knocks out Dark Phoenix. |
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Posted 11/10/2012 at 12:59 by Puuka
Updated 01/01/2014 at 10:15 by Puuka |
While trying to infiltrate the Hellfire Club, Jean Grey is seduced by Jason Wyngard and becomes the Black Queenof the Hellfire Club.
Can the X-Men rescue her? Fourth Conflict: Enter the Black Queen Points: 600 X-Men; Cyclops - avx009 Wolverine - avx005e Storm - 10th020 Colossus - avx012e Nightcrawler - wx102 Total = 597 Hellfire Club; Black King - wx035 Donald Pierce - wx020 Harry Leland - gx020 Mastermind - mu052 Black Queen - mm092 Tessa - sn031 Hellfire Club Guard gsx004 - X1 Hellfire Guard ult004 - X1 Total = 599 Special Scenario Rules Map - Indoor map. Multiple elevations would be good. X-Men: Once Wolverine reaches Click 4, remove him from the map. Win situation - Defeat the Hellfire Club Hellfire Club; Win situation - Defeat all of the X-Men and have Wolverine removed from the map. |
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Posted 11/10/2012 at 20:59 by Puuka
Updated 01/01/2014 at 10:31 by Puuka |
Dropped through the Hellfire Club to the storm sewers below by Leland, Wolverine has to make his way back to rescue his team mates
Fifth Conflict: Wolverine Alone Points: 100 X-Men; Wolverine - gx009 Total = 103 Hellfire Club; Hellfire Club Guard X2 Wade Cole - ult202 Total = 106 Special Scenario Rules Map - Indoor map. Something with lots of walls and close quarters. Wolverine is coming up from the storm sewers X-Men: Win situation - Defeat the Hellfire Club Hellfire Club; Win situation - Defeat Wolverine I used Wade Cole as he was there and this was the battle the turned him in to a Cyborg. If you don't have him, feel free to fill in the points with another HCG. |
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Posted 11/10/2012 at 21:36 by Puuka
Updated 11/10/2012 at 21:48 by Puuka |
Seeing Cyclops defeated on the astral plane by Mastermind starts to bring Jean Grey to her senses. Wolverine makes it up to the room and it's just the distraction she needs to free her team mates.
Sixth Conflict: Final battle with the Hellfire Club Points: 550 X-Men; WXM016 Cyclops M10A021R Dark Phoenix (100) WXM002 Colossus WXM070 Nightcrawler WXM001 Wolverine M10A007 Storm Total = 546 Hellfire Club; WXM077 White Queen WXM035 Black King WXM020 White King GX020 Harry Leland MU052 Mastermind SV031 Tessa Total = 547 Special Scenario Rules Map - Same map as used in 4th conflict. X-Men: Win situation - Defeat the Hellfire Club Double Points earned if Dark Phoenix knocks out Mastermind. Hellfire Club; Win situation - Defeat the X-Men |
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Posted 11/10/2012 at 21:58 by Puuka
Updated 08/29/2013 at 09:36 by Puuka |
Feeling the fear and mistrust of her team mates, Jean Grey gives in to the power of the Phoenix force and attacks her friends.
Seventh Conflict: X-Men vs Dark Phoenix Points: 300 X-Men; Cyclops gxff002 Colossus - dr002 Nightcrawler - f4082 Storm - 10th082 Wolverine ih035 Total = 300 Dark Phoenix; Dark Phoenix 10th021 (300) Total = 300 Once per game, Dark Phoenix may be given a power action and remove an object held by an opposing character. Place an action token on the character the object was removed from Special Scenario Rules Map - Outdoor Map, park or open area. X-Men: Win situation - Defeat Dark Phoenix Dark Phoenix; Win situation - Defeat the X-Men |
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Posted 11/17/2012 at 01:32 by Puuka
Updated 01/01/2014 at 10:39 by Puuka |
After causing the sun in the system called D'Bari to go Super-Nova, a Shi'Ar vessel captained by Jubér, one of the Shi'ar's best captains trained by Lilandra herself investigates and comes upon the Dark Phoenix after she has feasted and caused the star to explode.
Eighth Conflict: Dark Phoenix Vs Shi'ar Ship Points: 300 Shi'ar; Tactical Cube 138 stIII028r Total = 300 Dark Phoenix; Dark Phoenix 10th021 (300) Total = 300 Special Scenario Rules Map - Space map (Some good ones in the Star Trek Tactics starter) or from the IG events Shi'ar: Win situation - Defeat Dark Phoenix Dark Phoenix; Win situation - Defeat the Shi'ar Other options if you have more time. 600 point Dark Phoenix - mm220r vs Tactical Cube 138 - stIII 028e or 800 point Dark Phoenix - mm220e vs Tactical Cube 138 - stIII 028 |
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Posted 11/17/2012 at 01:56 by Puuka
Updated 01/01/2014 at 11:16 by Puuka |
Coming back to Earth from space, Jean is feeling lost and goes "home" to her parent place. There, she is greeted warmly by her family, but feels the same sort of fear and uneasyness as she felt with the X-Men. The X-Men, now joined by Beast and Professor X confront her and try to subdue her
Ninth Conflict: X-Men vs Dark Phoenix Part two Points: 603 X-Men; Cyclops avx009 Colossus - avx012e Nightcrawler - wx102 Storm - 10th007 Wolverine wx001 Beast gxff003 Professor X gxff001 (Starts off map) ATA - Give a character with this team ability a power action. They may make a close combat attack as a free action targeting a character named Dark Phoenix. If the attack is successful, place a "Team Mate" token on Dark Phoenix's card if Dark Phoenix does not already have a "Team Mate" token from the attacking character. Once an X-Men character has placed their Team Mate token on Dark Phoenix, they are placed in Dark Phoenix's starting area and can no longer be given actions. Once Dark Phoenix has 6 Team Mate tokens on her, you may place Professor X in your starting area Total = 603 Dark Phoenix; Dark Phoenix 10th021 (300) Total = 300 Or Dark Phoenix MM220 (600) Total = 600 Special Scenario Rules Map - Outdoor Map, park or open area. X-Men: Professor X Starts off the map and comes in once Jean Grey has recieved a "Team Mate" token from each other X-Men character on the map Win situation - Have Professor X Mind Control Dark Phoenix Dark Phoenix; Win situation - Defeat the X-Men before Dark Pheonix gets Mind Controlled by Professor X |
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Posted 11/17/2012 at 02:27 by Puuka
Updated 01/01/2014 at 11:01 by Puuka |
After their victory over the Dark Phoenix and Professor Xavier has helped Jean regain control by putting mental blocks in her mind, our heroes get some down time... or do they? In a bright flash of light, our heroes find themselves on the cargo deck of the flagship of the Shi'ar fleet. They have brought Jean there to be destroyed for the crime of destroying a solar system, including a populated world that was part of the Shi'ar Empire and their battle cruiser. As they close in to take Jean away, Professor X called for Arin'nn Haelar, or, a Duel of Honor. With a Kree and a Skrull observer representing their empires, the X-Men and the Imperial Guard are tleported to the Blue Area of the moon.
Tenth Conflict: X-Men vs the Imperial Gaurd Points: 800 X-Men; Marvel Girl - 10th006 Storm - 10th020 Angel - dr003 Cyclops - gsx009 Wolverine - gsx009 Beast - gsx010 Colossus - m&m012 Nightcrawler -wos047 Total = 754 Imperial Guard (with stand ins); Build WXM074 Gladiator WXM076 Hussar WXM048 Warstar WXM036 Smasher WXM005 Oracle WXM019 Starbolt WXM075 Manta CD071 Red Tornado (As Earthquake) Total = 767 Special Scenario Rules Map - Blue Area of the Moon. Optional: Place 50 point Uatu the Watcher in Squares A13-B14. At the beginning of each players turn, they may give one of their characters 1 click of damage to be able to use Uatu at any time during that turn. X-Men: Win situation - Defeat the Imperial Guard Imperial Guard; Win situation - Defeat the X-Men After an encounter with The Watcher, Wolverine recovers to find Storm there, but something isn't right. He flips her and find out it is Raksor, the Skrull trying to interfere with the battle. As Wolverine is about to be the best at what he does on the Skrull, a Kree Warrior steps in and saves the Skrull. This does not sit well with Raksor who launches himself at the Kree Warrior Mini Side Battle. (Optional) Raksor vs Kree Warrior Points: 19 Skrull; Raksor ic158 (LE Skrull Warrior) Total = 19 Kree; Kree Warrior cm008 Total = 19 Special Scenario Rules Map - Blue Area of the Moon. Skrull: Win situation - Defeat the Kree Kree; Win situation - Defeat the Skrull |
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Posted 11/17/2012 at 09:57 by Puuka
Updated 08/29/2013 at 09:28 by Puuka |
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