Baby Emily
Posted 06/16/2013 at 22:50 by jugglingbat
#003 Emily Arisia
Team: Justice League
Range: 4
Points: 30
Keywords: Palmer, Batman Family, Kid
targeting : Ignores characters when determining line of fire.
You're Terrible Parents: If Emily Arisia is no longer adjacent to at least one friendly character, all friendly characters modify their speed +2 and attack -2.
Super Needy: Emily Arisia has the tiny symbol and is unable to move without being carried.
Piercing Cry: When Emily Arisia is carried, she may use incapacitate as a free action. This power can not be countered.
You Hit a Baby! DHS Has Been Called: When Emily Arisia has been the target of an attack and has recieved damage, targeting opposing character must be placed in initial starting area and must make a power action roll of 4-6 before they may leave the starting area.
Team: Justice League
Range: 4
Points: 30
Keywords: Palmer, Batman Family, Kid
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You're Terrible Parents: If Emily Arisia is no longer adjacent to at least one friendly character, all friendly characters modify their speed +2 and attack -2.
Super Needy: Emily Arisia has the tiny symbol and is unable to move without being carried.
Piercing Cry: When Emily Arisia is carried, she may use incapacitate as a free action. This power can not be countered.
You Hit a Baby! DHS Has Been Called: When Emily Arisia has been the target of an attack and has recieved damage, targeting opposing character must be placed in initial starting area and must make a power action roll of 4-6 before they may leave the starting area.
Total Comments 1
Comments
This is too great!
The funny thing is, I can see the You're Terrible Parents trait coming in handy, so what does that say about my parenting style...? |
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Posted 06/20/2013 at 23:30 by HauntWrigs |
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