Old School Justice: Golden Age JSA pt. 2
OSJ012 Veteran Wonder Woman
Real Name: Hippolyta
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Amazon, Justice Society, Past, Ruler, Warrior
Lasso of Truth: Wonder Woman can use Incapacitate as if she possessed 5. When Wonder Woman uses Incapacitate, she can use Precision Strike.
Sandals of Hermes: Wonder Woman possesses the symbol, and can use Hyper Sonic Speed.
Society Teamwork: Wonder Woman can use Invulnerable. When a character uses the JSA team ability to replace its defense value with Wonder Woman's, that character modifies their defense value against close attacks by +1.
#OSJ013 Rookie Mr. Terrific
Real Name: Terrence Sloane
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Justice Society, Martial Artist, Past, Scientist
Olympic-Level Athlete: Improved Movement: Ignores Characters and Hindering Terrain
Fair Play: When an opposing character within 6 squares and line of fire uses Perplex to increase an opposing character's combat value, Mr. Terrific may immediately modify the same combat value on a friendly character within 6 squares and line of fire until the end of your next turn.
Society Teamwork: Mr. Terrific can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Mr. Terrific's, that character modifies their defense value against close attacks by +1.
#OSJ014 Rookie Wildcat
Real Name: Theodore Grant
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Celebrity, Justice Society, Martial Artist, Past
Rope-a-Dope: Wildcat can use Super Senses, but only to evade close attacks. When this use of Super Senses results in a roll of 3-4, Wildcat can use Toughness until actions resolve.
Society Teamwork: Wildcat can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Wildcat's, that character modifies their defense value against close attacks by +1.
#OSJ015 Rookie Black Canary
Real Name: Dinah Drake
Team: Justice Society
Range: 0
Keywords: Justice Society, Martial Artist, Past, Spy
Infiltrating the Criminal Underworld: Black Canary can use Stealth and Shape Change.
Society Teamwork: Black Canary can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Black Canary's, that character can use Shape Change but that character can only not be targeted on a 6.
#OSJ016 Rookie Hawkgirl
Real Name: Shiera Hall
Team: Justice Society
Range: 5
Keywords: All-Star Squadron, Justice Society, Past, Warrior
Society Teamwork: Hawkgirl can use Toughness. When a character uses the JSA team ability to replace its defense value with Hawkgirl's, that character modifies their defense value against ranged attacks by +1.
#OSJ017 Rookie Miss America
Real Name: Joan Dale
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Freedom Fighters, Justice Society, Past, Spy
Walls to Glass: Improved Movement: Ignores Blocking Terrain, Destroys Blocking Terrain as She Moves Through it.
Molecular Transmutation: Give Miss America a free action and destroy an adjacent wall or square of blocking terrain.
Society Teamwork: Miss America can use Willpower. When a character uses the JSA team ability to replace its defense value with Miss America's, that character can use Shape Change but that character can only not be targeted on a 6.
Hostile Transmutation: Miss America can use Exploit Weakness and Perplex, but only to target adjacent opposing characters.
#OSJ018 Unique Hawkman & Hawkgirl
Real Name: Carter & Shiera Hall
Team: Justice Society
Range: 4
Keywords: All-Star Squadron, Justice Society, Past, Warrior
Nth Metal Flight Harnesses: Hawkman & Hawkgirl can use Side Step. When Hawkman & Hawkgirl use the Duo Attack ability, they may use Side Step an additional time this turn and may do so between attacks while using the Duo Attack ability.
Aerial Combat Tactics: Hawkman & Hawkgirl can use Super Senses and Toughness. When Hawkman & Hawkgirl are attacked by a character without the Flight ability, they can roll twice for Super Senses and take the higher result.
Mace and Spear: When Hawkman & Hawkgirl use the Duo Attack ability, they may use Close Combat Expert for the first attack and Blades/Claws/Fangs for the second attack.
#OSJ019 Unique Green Lantern & The Flash
Real Name: Alan Scott & Jay Garrick
Team: Justice Society
Range: 7
Keywords: All-Star Squadron, Gotham City, Justice Society, Keystone City, Mystical, Past, Scientist, Speedster
Green Flames and Red Lightning: Improved Movement: Ignores Hindering Terrain, Improved Targeting: Ignores Hindering Terrain
Lending a Hand Wherever They Can: Green Lantern & The Flash can use Barrier and Super Senses. Friendly characters replacing their defense value with Green Lantern & The Flash's and friendly characters adjacent to blocking terrain markers placed by Green Lantern & The Flash can use Super Senses.
Real Name: Hippolyta
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Amazon, Justice Society, Past, Ruler, Warrior
|
|
|
|
|
|
|
|
|
|
|
|
Sandals of Hermes: Wonder Woman possesses the symbol, and can use Hyper Sonic Speed.
Society Teamwork: Wonder Woman can use Invulnerable. When a character uses the JSA team ability to replace its defense value with Wonder Woman's, that character modifies their defense value against close attacks by +1.
#OSJ013 Rookie Mr. Terrific
Real Name: Terrence Sloane
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Justice Society, Martial Artist, Past, Scientist
|
|
|
|
|
|
|
|
|
|
|
|
Fair Play: When an opposing character within 6 squares and line of fire uses Perplex to increase an opposing character's combat value, Mr. Terrific may immediately modify the same combat value on a friendly character within 6 squares and line of fire until the end of your next turn.
Society Teamwork: Mr. Terrific can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Mr. Terrific's, that character modifies their defense value against close attacks by +1.
#OSJ014 Rookie Wildcat
Real Name: Theodore Grant
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Celebrity, Justice Society, Martial Artist, Past
|
|
|
|
|
|
|
|
|
|
|
|
Society Teamwork: Wildcat can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Wildcat's, that character modifies their defense value against close attacks by +1.
#OSJ015 Rookie Black Canary
Real Name: Dinah Drake
Team: Justice Society
Range: 0
Keywords: Justice Society, Martial Artist, Past, Spy
|
|
|
|
|
|
|
|
|
|
|
|
Society Teamwork: Black Canary can use Combat Reflexes. When a character uses the JSA team ability to replace its defense value with Black Canary's, that character can use Shape Change but that character can only not be targeted on a 6.
#OSJ016 Rookie Hawkgirl
Real Name: Shiera Hall
Team: Justice Society
Range: 5
Keywords: All-Star Squadron, Justice Society, Past, Warrior
|
|
|
|
|
|
|
|
|
|
|
|
#OSJ017 Rookie Miss America
Real Name: Joan Dale
Team: Justice Society
Range: 0
Keywords: All-Star Squadron, Freedom Fighters, Justice Society, Past, Spy
|
|
|
|
|
|
|
|
|
|
|
|
Molecular Transmutation: Give Miss America a free action and destroy an adjacent wall or square of blocking terrain.
Society Teamwork: Miss America can use Willpower. When a character uses the JSA team ability to replace its defense value with Miss America's, that character can use Shape Change but that character can only not be targeted on a 6.
Hostile Transmutation: Miss America can use Exploit Weakness and Perplex, but only to target adjacent opposing characters.
#OSJ018 Unique Hawkman & Hawkgirl
Real Name: Carter & Shiera Hall
Team: Justice Society
Range: 4
Keywords: All-Star Squadron, Justice Society, Past, Warrior
|
|
|
|
|
|
|
|
|
|
|
|
Aerial Combat Tactics: Hawkman & Hawkgirl can use Super Senses and Toughness. When Hawkman & Hawkgirl are attacked by a character without the Flight ability, they can roll twice for Super Senses and take the higher result.
Mace and Spear: When Hawkman & Hawkgirl use the Duo Attack ability, they may use Close Combat Expert for the first attack and Blades/Claws/Fangs for the second attack.
#OSJ019 Unique Green Lantern & The Flash
Real Name: Alan Scott & Jay Garrick
Team: Justice Society
Range: 7
Keywords: All-Star Squadron, Gotham City, Justice Society, Keystone City, Mystical, Past, Scientist, Speedster
|
|
|
|
|
|
|
|
|
|
|
|
Lending a Hand Wherever They Can: Green Lantern & The Flash can use Barrier and Super Senses. Friendly characters replacing their defense value with Green Lantern & The Flash's and friendly characters adjacent to blocking terrain markers placed by Green Lantern & The Flash can use Super Senses.
Total Comments 0
Comments
Recent Blog Entries by McFayne
- Wonder Woman (06/19/2017)
- Realms of Everquin: Oblivion Quest (Fantasy Setting) (11/29/2016)
- Old School Injustice: Golden Age Injustice Society pt. 2 (11/24/2016)
- Old School Injustice: Golden Age Injustice Society pt. 1 (11/20/2016)
- Old School Justice: Golden Age JSA pt. 2 (11/19/2016)