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(Special) JUST LUCKY, I GUESS!: Once per game, when Longshot would be KO'd, instead turn him to click #5 and give him an action token that doesn't deal pushing damage.
(Attack) THROWING KNIVES: Longshot has a range value of 4 and 3 targets. When he makes a range attack and hits, roll a d6. Each hit character is dealt damage equal to the result instead of normal damage.
wolR200.14 Sniper Rifle (Green)
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Points: 6
Or...
does his 10 range just get replaced with 4?
"I don't want to live forever...
I just want to die last."
I want to quite the rule book, but it not being helpful.
However as I remember it, if there two or more replacement values that acting player decides which one will be used.
Or at least that why Common Jay Garick Flash could have charged at full speed back in the day.
Back in my judgin' days and strictly based on the wording, I would say that his range would be 10. I say that because his SP says he "has a range value of 4", which comes into play first. To me, this doesn't indicate a replacement value as defined by the game, but instead it's more of a "his range is 4". Then, somewhere later on, he gets the Sniper Rifle, which says his range "becomes 10". My brain is a little fuzzy on the specifics, but if I remember correctly, "becomes" indicates that what follows is a replacement value, which replaces whatever value he "had" at the moment he was equipped.