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wish he had a special leadership similar to the rare version in which he can generate moloids... would have worked perfectly with the mastermind on those two clicks. still solid though. just gonna have to run him w the other mole man i guess. along with Wendigo & Immortal Hulk for a rly mean MONSTER team hehe
Both of the Mole Man dials just do not feel right. The rare makes Moloids and this version digs tunnels. I do like that he can carry 2 Moloids and trigger the free incapacitate. He is definitely a good addition to Monster teams and makes him more likely to be played.
Not very good. I suppose the idea is you play him with a ton of moloids and just try and go incap crazy. However with 4 range and single target i dont know how much pressure that is really going to be. I dont think he's worth the effort.
Very good! Giving all monsters the ability to move one square for free is amazing; that trait alone is worth the points IMO. The rest of the dial is just icing.
The official "Make Capt. Carrot and His Amazing Zoo Crew" rep. All other Zoo Crew fans, get in line behind me. There’s plenty of room for all of us.