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abpi059 Lockjaw
Team: No Affiliation
Range: 0
Points: 40
Keywords: Inhumans, Pet Avengers, Animal
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(Special) DIMENSIONAL PASSAGE: Phasing/Teleport. Passenger: 4 and may carry characters with (Wing Symbol). When Lockjaw carries one or more characters and they don't all share a keyword with Lockjaw, after resolutions deal him 1 unavoidable damage.
(Attack) HE WON'T LET GO!: Incapacitate. At the end of your turn, if Lockjaw wasn't moved or placed this turn, he can use Incapacitate at no cost.
(Defense) INSTINCTIVE JUMP: STOP. When this click is revealed, after resolutions an opponent must place Lockjaw at least 5 squares away from his current square. When they do, you may place adjacent to Lockjaw all friendly characters that were adjacent to him before being placed.
I've never tried to copy figure data into a question so hopefully this works.
2 Questions:
Instinctive Jump STOP click - It says an opponent must place Lockjaw at least 5 squares away. I'm not sure exactly how to take that. Can they place him further? His movement on that click is 10 so can my opponent move him anywhere 5-10 spaces?
Another question as I'm kind of inexperienced with this, when it says I "may" place adjacent to Lockjaw all friendly characters, that means it is not optional. Is that correct?
I'd hazard a follow-up question to this is, if the controlling player chooses to place any adjacent character again adjacent to Lockjaw -they have to place all characters that can legally be placed?
I've completed collecting the IC, CT, XP, CM, Ult, MM, FF, AW, Sin, SN, AVE, M&M, SI, HoT, WoS, GSX, CA, IH, GG, AVM, CW, M10th, ASM, IM3, WK11-16, FI, WX, T:DW, CA:WS, IIM, DoFP, DP, GotG, AoUM, AoU, AVAS NFAoS, CACW, UXM, SFoes, DXF, GotG2, ADW, WI, MT T:RM, AI SW:B, EX, ABPI and X:DPAS sets.
Looking to get PR Professor X (W/X-Men) and pre-release "IC" Wolverine.