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Win/Loss: 6-2 This is my go-to Lex the majority of times I use the character. He's the perfect "caper" Lex - the guy who puts the team together and lets them do the dirty work. Wildcards are always amazing and on Lex its even better combined with his support powers. He makes any team better, providing Superman Enemy Outwit, chaining Batman Enemy and even healing through Suicide Squad. Then you have the Enhancement for his BE/SE pals. Pushing him (he can get the attack of BE buddies) brings up Perplex for even more help. And then you have pieces that gain effects if a Lex Luthor is nearby - Fast Forces Bizarro, for example. That is a sick combo. And if he finds himself alone, he's got a sweet little surprise coming in the form of Charge + EW. Pretty straight forward design makes him easy to use for most level of players - especially so if they have added team abilities / wildcards to their skill set.
Visible Dials and Pushing Damage need to be optional. This is the way.