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Oh yeah I forgot to update his position..okay we'll go from your last post...yeah sorry about that...well the barrier comes down anyway...
Turn 4a
1. Well Hourman will attempt to CCE Mach. AV 8 vs DV 17. Roll is 6, 3. Hit and Mach takes 2 clicks after Toughness. Man, I hope I'm not using up all my good rolls for monday...:O
Tbolts:
1) E Atlas* 112 pts (7/8) I8
2) E Mach 3* 82 pts (5/7) I11 @ (hindering) /w HO
3) R Songbird* 49 (5/5) H13 (hindering) @
4) R Jolt* 37 pts (5/5) I12
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2
2) Firelord R 66 (9/9) Q2
3) Aquaman R 27 (6/6) P1 w/HO
4) Jonah Hex U 46 (1/5) J8
5) Hourman R 65 (3/7) H10 @
Actually, hourman has 2 damage with CCE, so mach takes 3. Also, aquaman's object should go away. I'll put him at P3, that's where you want him, right? (since swordsman's dead)
4b
Jolt shoots jonah hex with plus 2 attack, 10 on a 15 (hindering), misses with a 4.
I think I know what's coming next, but I'm going to try anyway
Atlas breaks away to charge hourman and fails with a 2 :-(
Uh, Mach pushes to incap hourman and fails with a 5. Hehe, I've had better turns.
Tbolts:
1) E Atlas* 112 pts (7/8) I8 @
2) E Mach 3* 82 pts (3/7) I11 @@ (hindering)
3) R Songbird* 49 (5/5) H13 (hindering)
4) R Jolt* 37 pts (5/5) I12 @
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2
2) Firelord R 66 (9/9) Q2
3) Aquaman R 27 (6/6) P1 w/HO
4) Jonah Hex U 46 (1/5) J8
5) Hourman R 65 (3/7) H10 @
Oh yeah huh...for some reason I thought Hourman only had 1 damage with CCE...sorry about that...and yeah that was a pretty bad turn...at least it's just practice...and I know I'm using up all my rolls...hmm, maybe I should quit now...
Turn 5a
1. Hal will TK Firelord to G6.
2. Firelord will attempt to RCE Atlas. AV 11 vs DV 16. Roll is 1, 5. Hit, and the Imperv roll..oh wait, he pushed....so please ignore the imperv roll. He takes 3 after Invuln.
Tbolts:
1) E Atlas* 112 pts (4/8) I8 @
2) E Mach 3* 82 pts (3/7) I11 @@ (hindering)
3) R Songbird* 49 (5/5) H13 (hindering)
4) R Jolt* 37 pts (5/5) I12 @
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2 @
2) Firelord R 66 (9/9) Q2 @
3) Aquaman R 27 (6/6) P3
4) Jonah Hex U 46 (1/5) J8
5) Hourman R 65 (3/7) H10
Yeah that roll was pretty high...I wasn't worried that you didn't hit.
Turn 6a
1. Well Hourman will try to do something before he bites the big one. He'll attack Mach. AV 7 vs DV 15. Roll is 6, 2. That's barely a hit. Mach takes 2 clicks.
2. Hal will TK Aquaman to J7.
3. Aquaman attacks Atlas. AV 10 vs DV 14. Roll is 3, 2. That's a hit and Atlas takes 2 after Toughness.
Tbolts:
1) E Atlas* 112 pts (2/8) I8
2) E Mach 3* 82 pts (1/7) I11 (hindering)
3) R Songbird* 49 (5/5) H13 (hindering) @
4) R Jolt* 37 pts (5/5) I12
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2 @@
2) Firelord R 66 (9/9) Q2
3) Aquaman R 27 (6/6) J7 @
4) Jonah Hex U 46 (1/5) J8
5) Hourman R 65 (1/7) H10 @
6b:
Songbird pushes to shoot hourman for the KO.
Jolt shoots Jonah, +2 AV Hits for the KO.
Mach RCE on firelord--Crit hit for 4. Just kidding, he missed
Tbolts:
1) E Atlas* 112 pts (2/8) I8
2) E Mach 3* 82 pts (1/7) I11 (hindering) @
3) R Songbird* 49 (4/5) H13 (hindering) @@
4) R Jolt* 37 pts (5/5) I12 @
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2 @@
2) Firelord R 66 (9/9) Q2
3) Aquaman R 27 (6/6) J7 @
4) Jonah Hex U 46 KOKOKO
5) Hourman R 65 KOKOKO
Total - 297
1. Push Aquaman to take a swing on Atlas. AV 10 vs DV 13. Roll is 5, 4. Hit and Atlas is KO'ed.
2. Firelord will attempt to Energy Explode on Mach. AV 11 vs DV 15 (DV 16 with Jolt. Roll is 4, 3. That's a hit on both. SS roll for is a 1. MACH takes a click and is KO'ed and Jolt takes a click.
Tbolts:
1) E Atlas* 112 pts (0/8) KO'ed!
2) E Mach 3* 82 pts (0/7) KO'ed!
3) R Songbird* 49 (4/5) H13 (hindering) @@
4) R Jolt* 37 pts (4/5) I12 @
5) R Swordsman 20 pts (-2/5) KO'ed!
*= tbolts to hydra
Total: 300
JLA:
1) Green Lantern R 93 (7/7) P2
2) Firelord R 66 (9/9) Q2 @
3) Aquaman R 27 (5/6) J7 @@
4) Jonah Hex U 46 KOKOKO
5) Hourman R 65 KOKOKO
Total - 297
I saw your rolls bro. I don't want to be a wuss or anything, but I concede. There's no way jolt and songbird can hold out much longer.
Nice game--You've definitely helped me to work some things out in my lineup.
later
Good game mbauers! Yeah it was all in the rolls...that turn where you missed everybody...yeah that didn't help much.... And sorry for all the mistakes...good luck against Mel!