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The character ignores damage dealt by objects as well as all modifiers to damage dealt to or taken by this character due to objects.
So, if you have someone who likes to use soda machines or meteorites, this card is for you.
It might ignore the extra damage granted by the meteorite but im not sure it will ignore the penetrating damage like effect. Why does everything in this game require a FAQ entry?:disappoin
It might ignore the extra damage granted by the meteorite but im not sure it will ignore the penetrating damage like effect. Why does everything in this game require a FAQ entry?:disappoin
Because folks (a.k.a. rules lawyers) won't quit asking silly questions and play the game. They gotta cover all the bases (even when said bases have never come up in a game they have ever played or witnessed.)
Quote : Originally Posted by MeatLoafX
I do not subscribe to your thoughts on Heroclix play. I'm a firm believer in the Church of TChipley. Our primary belief is that "there is no cheese".
Quote : Originally Posted by tchipley
There is no Cheese in Heroclix, only Whine.
Wine is only good with cheese, not Heroclix.
It might ignore the extra damage granted by the meteorite but im not sure it will ignore the penetrating damage like effect. Why does everything in this game require a FAQ entry?:disappoin
There's no penetrating damage involved; just that meteorite prevents damage reducing powers from modifying the damage. Since the object only ignores damage dealt and damage taken by the object, you'll still be able to do base damage to an enemy while holding Meteorite without it being reduced.
Nanoarmor has no effect on the Meteorite because the Meteorite adds to the figures Damage Value and not to damage dealt.
So, if Supes has the Meteorite and rolls a five on his d6 which will add 3 to Supes's Damage Value then your figure will take 8 damage from the attack that cannot be modified.
If on the other hand Supes has a Heavy Object (like everybody's favorite, the Dumpster) Then Supes will only (!) do his normal 5 damage to your figure, because Nanoarmor will cancel the extra 2 damage granted by the Heavy Object.
It just lets your figure ignore all damage bonuses to damage dealt from an attack using an object.
Will have to check the wording on the Laser Turret, Nanoarmor might make your figure immune to it.
Last edited by WarlordZymol; 01/08/2007 at 20:07..
Nanoarmor has no effect on the Meteorite because the Meteorite adds to the figures Damage Value and not to damage dealt.
So, if Supes has the Meteorite and rolls a five on his d6 which will add 3 to Supes's Damage Value then your figure will take 8 damage from the attack that cannot be modified.
If on the other hand Supes has a Heavy Object (like everybody's favorite, the Dumpster) Then Supes will only (!) do his normal 5 damage to your figure, because Nanoarmor will cancel the extra 2 damage granted by the Heavy Object.
It just lets your figure ignore all damage bonuses to damage dealt from an attack using an object.
Will have to check the wording on the Laser Turret, Nanoarmor might make your figure immune to it.
nbperps preliminary ruling is that Nanoarmor allows the figure to ignore all damage from objects, so it ignores the damage increase from Meteorite (but not the Exploit Weakness-y effect) as well as damage from the Laser Turret and Proximity Mines.