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Ok, i have soemthing that was confusing happening with the shape change power and i want to clarify this with my fellow judges.
Player A had rookie skrull infiltrator who has "stealth, shape change, and skrulls TA" and is standing in hindering.
Player B had a vet Ray with hypersonic who is 10 squares away fromt he rookie skrull infiltrator
Player B attempts to use the hypersonic speed attack option A (move in, hit and run away) on the rookie skrull. He moved 10 squares in to base to skrull to make a close combat attack because the skrull has stealth. Before the attack roll was made, the rookie skrull roll for his TA but missed. THe skrull then proceeds to roll for shape change in which he gets it.
Now here is the question, can player B take back the entire move and start fresh with another hypersonic attack (as in start back in the suqare where he started and move to his entire movement to attack another character) or does he have to take another type of action (IE being not able to use hypersonic speed anymore)?
He is pretty much stuck there looking confused. You can't take back the portion of an action that you've already had and he's going to struggle to do much else. He wouldn't be able to make a range attack because he's based by a skrull. Albeit a skrull posing as a cow.
The way I understand it is that he needs to make an action from where he ended up when the "attack" was made. If he burned all his movement getting up to the Skrull he needs to figure out something he can do from that square, which, being in b2b probably isn't much. If he can't make a legal action he's stuck and has to burn the action sitting there.
Shape change happens before the attack roll. Any movement made before that cannot be taken back. He can pick a new target or if he has no one else to attack he's stuck with an ill-advised move action.
Catering to the lowest common denominator since Feb 2003.
He has to do something else other than attack the Skrull. The outcome of the successful Shape Change roll is the same as if the Skrull roll had succeeded. (The Skrull roll and then Shape Change Roll would have both happened as a result of the other player's declaration that he was going to make an attack. That is to say, before Ray's piece actually started to move on the map.) The Skrull fooled Ray into thinking he was an ally or at least something non-threatening, so Ray has to do something else. Whether he attacks someone else, just moves or stands there and fumes, he's taking a token and the Skrull is left alone.
...and I see BudPalmer came in with the more succinct answer already...
OK, confused here...
Let's say Skrully Boy rolls a Shape Change in response to Superman declaring a Charge against him. Do you roll Shape Change before he moves, or once he's adjacent and ready to attack? And does he HAVE to take another action?
Is the answer the same for Skrull?
Is the answer the same for HSS?
This is kinda in the air at our venue. And I love my Skrulls!
Shapechange and Skrull TA are rolled prior to the attack. The move action required to get to the figure to attack them cannot be taken back if the SC or Skrull TA roll are made.
Catering to the lowest common denominator since Feb 2003.
OK, confused here...
Let's say Skrully Boy rolls a Shape Change in response to Superman declaring a Charge against him. Do you roll Shape Change before he moves, or once he's adjacent and ready to attack?
From the PAC:
SHAPE CHANGE When this character is chosen as the target of an attack, roll one six-sided die. On a result of 5 or 6, the attack cannot be made. The attacker must choose another target or be given a different action.
and
CHARGE (OPTIONAL): Give this character a power action; halve its speed value for the action. Move this charcter up to its replacement speed value and then give it one close combat action as a free action. A character with this power ignores knockback and other characters’ Force Blast.
So since the attack comes after the movement, and Shape Change isn't rolled until the character is targeted with an attack, a Charge character would indeed be stuck in place after it has completed its movement.
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And does he HAVE to take another action?
If there is another target available to attack, sure. Otherwise, it can just sit there and take the token for the move part of the Charge.
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Is the answer the same for Skrull?
Yup. From the Marvel Team ability list:
SKRULLS™ When a member of this team is chosen as the target of an attack, roll one six-sided die. On a result of 6, the attack cannot be made. The attacker must choose another target or be given a different action.
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Is the answer the same for HSS?
Yes and no. Yes, the Shape Change roll still isn't made until the character is actually attacked (so some movement is likely to have been used already), but since the attack occurs during the movment the HSS character can continue to move after a successful SC roll and possibly attack another character located all the way accross the map (depending on just how much movement is left).
Interesting clarifications, Normalview. The way I've always seen it played in practice, though, is that Player A essentially declares his Charge, Running Shot or HSS attack up front, and we've treated it as a declaration to attack, and so make the rolls then. I don't think I've ever seen someone Charge up to the target and then have Player B make the Skrull and/or Shape Change rolls.
It's an intriguing distinction, though, especially in the case of someone like one of these new Skrulls, where someone might Charge in, suddenly think it's an ally and stop adjacent without attacking, and so be left standing there adjacent to someone who might now be able to attack him on the next turn -- such as that Skrull Infiltrator on his second click, when he has B/C/F. It makes sense, but as I've said above I've (and this is very likely just my dearth of tournament experience) never seen players actually do that.
Interesting clarifications, Normalview. The way I've always seen it played in practice, though, is that Player A essentially declares his Charge, Running Shot or HSS attack up front, and we've treated it as a declaration to attack, and so make the rolls then. I don't think I've ever seen someone Charge up to the target and then have Player B make the Skrull and/or Shape Change rolls.
Nothing in the HSS/Charge/Transporter/etc descriptions state that the target must be declared at the beginning of the Power Action (or whatever action is used to start the whole thing). Usually, it is pretty obvious what the character is going to attack, but the player doesn't need to actually declare that until (sounds kind of redundant saying this but here goes) the attack.
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It's an intriguing distinction, though, especially in the case of someone like one of these new Skrulls, where someone might Charge in, suddenly think it's an ally and stop adjacent without attacking, and so be left standing there adjacent to someone who might now be able to attack him on the next turn -- such as that Skrull Infiltrator on his second click, when he has B/C/F. It makes sense, but as I've said above I've (and this is very likely just my dearth of tournament experience) never seen players actually do that.
That's the risk you take Charging characters like that and why I always try to have a back-up plan. For instance, since those Skrulls are frequently used as meat shields for bigger, more expensive characters, I'll try and Charge in such away that I could try and hit both characters. That isn't always an option, but it is something you can try to do.
The thing is, Shape Change always was a risky power to go up against (for this very reason). It just become more of a hot topic lately due to the rules change. Pulse Wave, Outwit, EE splash damage, Posion, etc are all still excellent ways to get around the power.