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Yes, he's a tiny worm. With big plans. Hilarious! I like to give him a flying wildcard for mobility and Outwit, and maybe the LMD feat to protect against Poison.
What a great piece! I'm not sure about his playability yet, but come on! He's in a tube! :D
I love this little guy, and he isn't too expensive either, considering that he's a Superman Enemy. It was great when he MC'd Wildcat to Flurry E Sentinel dealing out damage to both of them.
Although an excelent design and an interesting concept one of the least playable figs out there, one shot from most decent attackers and he is off the board ... an expensive set of abilities combined with an expensive team ability have done the poor little worm in
Although an excelent design and an interesting concept one of the least playable figs out there, one shot from most decent attackers and he is off the board ... an expensive set of abilities combined with an expensive team ability have done the poor little worm in
Tell that to all the players who've had a huge success with him. One of the least playable figures out there? You got to be kidding...
Gulyadkin Victims List: Spider-Man (ASM 001b), Green Goblin (M10A 004).
Black Panther R (IC) Mjolnir Attempts: 2 for 2! HE IS WORTHY!
I never thought a 4-click figure with no Move+Attack for 68 points could be so good.
Man, was I ever wrong. This piece just plain rocks. With Mental Shields, he's downright scary. I can't really say a whole lot more about him, just play him and you'll see what I mean.
An intriguing dial and a very cute concept but ultimately he's just too fragile. He's slow to act as his ultra low movement requires a taxi to cart him around, and while this does allow for wild card taxis to utilize the Superman enemy ability more cheaply than any other time since Cosmic Justice, his 4 clicks and one purpose (MC) just don't quite cut it for me. At least he's hard to hit, but not impossible; and one good hit is all it will likely take to take him out. Finally, except for in 300pt and lower games, his own MC will be the end of him as feedback damage gradually takes him to the end of his dial. Lastly, while being AE with Shazam may be accurate, it's useless for him in the game as he can't hurt Shazam even if he perplexes his damage up to 1 (Shazam's damage reduction) and if he mind controls Shazam the feedback will cost him 25% to 50% of his life (50% for the vet). Cute and innovative design, though.
I love this piece! Great defense with Mind Control and willpower! A full dial of perplex to boot? Who wouldn't be perplexed to see a large worm in a tube?
My favorite figure in the whole game! I like to use R Triplicate Girl and/or R Phantom Girl to cart him around. Slap the Compel feat on him, team him up with two R Wildcats (perplexing up their damage or chance to hit) and let the worm go to work. Fun stuff.