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Will this white power and BFC work together? Or does this white power work only on legitimate hindering terrain(green bordered terrain)? What about water terrain which is also hindering terrain but for movement purposes only? Deep Shadows is hindering terrain for LOF purposes only. What do you think guys?
I'd say only "real" hindering terrain (squares inside a green border, squares containing an object or a Smoke Cloud marker) qualifies for OoTS. In other words, neither Deep Shadows nor water terrain helps. I may be wrong though.
Will this white power and BFC work together? Or does this white power work only on legitimate hindering terrain(green bordered terrain)? What about water terrain which is also hindering terrain but for movement purposes only? Deep Shadows is hindering terrain for LOF purposes only. What do you think guys?
OUT OF THE SHADOWS: Once per turn, when Batman occupies hindering terrain and is given any action that is not a free action, before the action you may place Batman in any square of hindering terrain 6 or fewer squares away to which he has a clear line of fire.
Hindering terrain is hindering terrain. Sounds simplistic, but that really is the way it is. Some things make act like hindering terrain under special circumstances (Deep Shadows is a good example, with clear terrain behaving like hindering terrain for LOF purposes), but those things are NOT actually hindering terrain.
The only things actually defined as hindering terrain by the rules include any terrain bounded by green lines (on the newer maps, older maps check the Map FAQ and/or your judge), object tokens (page 34 of LoSH, second paragraph under objects), Smoke Cloud tokens (or similarly worded Special Powers), and debris tokens (pages 31 and 32).
Deep shadows only makes all terrain hindering terrain for line of site purposes, not movement purposes, so I don't think it actually makes everything actual hindering, just when you are determining line of site.
What is interesting about the power is the use of hindering terrain twice in the same phrase.
I may be wrong, but I would rule that for the first part of OotS he has to be in actual hindering terrain to start the power (virtual Deep Shadows hindering terrain would not count).
However since the second half only requires Hindering terrain within LoF, I would allow him to move into virtual hindering terrain that would be hindering terrain for LoF purposes.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
Once per turn, when Batman occupies hindering terrain and is given any action that is not a free action, before the action you may place Batman in any unoccupied square of hindering terrain 6 or fewer squares away to which he has clear line of fire.
Quote : Originally Posted by Deep Shadows
All terrain is hindering terrain for line of fire purposes. Characters with a range value greater than 6 have a range value of 6 instead. Perplex may not be used to increase a range value to greater than 6. Powers and team abilities that affect characters 10 squares away affect characters only up to 6 squares away instead.
Quote : Originally Posted by Legion of Super Heroes Rulebook
line of fire: The path a ranged combat attack takes from an attacker to a target.
When using "Out of the Shadows" while "Deep Shadows" is in play, Batman is not an attacker so non-hindering terrain is not hindering terrain when determining where you can place Batman.
If it worked with deep shadows he would be even more insanely powerful then he already is, so I would have to say that they dont work together due to the "acts like hindering for lof" line on deep shadows.
Snarfery!
Experienced OMAC single handed Kills:
U Starman
U Sandman
Liberty Bell
E Dr Midnight
When using "Out of the Shadows" while "Deep Shadows" is in play, Batman is not an attacker so non-hindering terrain is not hindering terrain when determining where you can place Batman.
I think you are miss-matching rules.
Are you trying to say Deep Shadows does not work when somebody is trying to Outwit you because Outwit is not a Ranged Combat Attack and does not use Real LoF.
Line of Fire applies to far more then just Ranged Combat Attacks in HeroClix, despite the glossary entry.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
If it worked with deep shadows he would be even more insanely powerful then he already is, so I would have to say that they dont work together due to the "acts like hindering for lof" line on deep shadows.
Wether a rule "officially" works are not is not a function of how powerful it is perceived to be.
Also dont give Batman more credit then he is do. Just because he is super sick in sealed JLA does not make him so once the real threats comeback into play in constructed:
Man of Steel with Sup TA and HSS will eat him for lunch.
LAMP with fortitude would wreck his world.
many Ultimates and HSSers and such will all bring him back down to reality.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!