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1. Green Arrow attacks Vision (10 on 16) (6,6) hit!
2. Zauriel on Iron Man with BCF (9 on 15) (1,1) miss! Reroll with Elongated Man (2,5) hit. BCF Result = 6 for the KO
3.FREE: Atom Perplexes Superman damage to 4
4. Hal Jordan TK Superman to J-11
5. FREE: Zauriel Perplex Superman's Movement to 11
6. Picking up Aquaman and HO#1 along the way, Superman (HSS) moves to Q-9, attacks Thor (11 on 16) with HO and then moves to Q-10, dropping Aquaman at R-9. (1,2) Miss!
Atom, Elongated Man, Plastic Man, Aquaman clear
JLA
1. V Aquaman 71/35 (7/7) R-9*
*Automatic Regen 12
2. V Elongated Man 75/37 (5/6) J-12*
*Vault 3
3. E Flash 82/41 (7/7) P-13*
*Swingline 10
*Armor Piercing 10
4. E Green Arrow 42/21 (6/6) @ Q-13*
*Coordination 6
5/6. V Plastic Man 55/27 (3/6) S-12/R-13*
*Ambush 5
7. LE Atom 50/25 (6/6) F-15
*Brilliant Tactician 20
8. R Zauriel 117/58 (5/7) @@ Q-12*
*Nova Blast 10
9. E Green Lantern 125/62 (8/8) @@ A-11
10. E Superman 226/113 (11/11) @ Q-10*
*Hold the Line 4
VS
AVENGERS
1.) LE Iron man KOKOKO
Stunning blow 10
Endurance 5 (1 Token)
2.) V Photon (8/8) V-12 @
3.) V Thor (10/10 )Q-8
4.) LE Vision (5/8) R-12 @@
5.) E Quicksilver (7/7)S-11
6.) R Song Bird (4/5)F S-10 @@
Coordination 6
7.) Scarlet Witch (5/5) V-13 @
8. 9.) V Hawkeye (6/6) T-15, T-16
Trick shot 20
10.) R Black Panther (5/5) W-13
coordination 6
Thwart 15
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1.) Photon on Plastic man 11 attack on a 15 defense
Roll 4,3=7 hit
Supersense 6 miss (3 in a row)
2.) Hawkeye R/S to u-12/U-13 Dual target flash and Plastic man 12 attack on a 17 and 15
Roll 5,4=9
Supersenses Plastic man 3 hit I’ll do 3 for the KO
Supersenses Flash 5 miss
3.) Scarlet witch Pushes to fly to Q-9 Drops BP at R-10
Free outwit Iperv on Superman
4.) Thor Breakaway R/S
Roll 2
Reroll 3
5.) Quick silver moves to R-13 and attacks Zauriel. 9 on a 17
Roll 4,1=5 miss he stays there
Scarlet witch will reroll the first successful attack she sees on thor (or her self if she will be lose PC because of the attack)
JLA
1. V Aquaman 71/35 (7/7) R-9*
*Automatic Regen 12
2. V Elongated Man 75/37 (5/6) J-12*
*Vault 3
3. E Flash 82/41 (7/7) P-13*
*Swingline 10
*Armor Piercing 10
4. E Green Arrow 42/21 (6/6) @ Q-13*
*Coordination 6
5/6. V Plastic Man KOed
*Ambush 5
7. LE Atom 50/25 (6/6) F-15
*Brilliant Tactician 20
8. R Zauriel 117/58 (5/7) @@ Q-12*
*Nova Blast 10
9. E Green Lantern 125/62 (8/8) @@ A-11
10. E Superman 226/113 (3/10) @ Q-10*
*Hold the Line 4
VS
AVENGERS
1.) LE Iron man KOKOKO
Stunning blow 10
Endurance 5 (1 Token)
2.) V Photon (7/8) V-12 @@
3.) V Thor (10/10 )Q-8 @
4.) LE Vision (5/8) R-12
5.) E Quicksilver (7/7)R-13@
6.) R Song Bird (4/5)F S-10
Coordination 6
7.) Scarlet Witch (4/5) Q-9 @@
8. 9.) V Hawkeye (6/6) u-12/U-13@
Trick shot 20
10.) R Black Panther (5/5) R-10
coordination 6
Thwart 15
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
I am going to redo the placment od Scarlet witch and panther and Roll breakaway with Thor. as well as have quicksilver keep moving after his attack to a new spot
4 Super Senses rolls for you and I failed 2 of my Breakaways.
Man I must have wronged someone.
Maybe that bug I killed this morning was the Reincarnated Gandhi.
1. FREE: Aquaman rolls Leadership (2)
2. Green Arrow pushes, attacks Vision (10 on 15) (4,4) hit, knocking him back to S-11 (He takes no wall damage with Toughness)
3. Elongated Man (Free JLA) moves to R-12
4. FREE: Zauriel Perplexes Flash attack to 11
5. Atom (Free JLA) moves to F-13 from I-12
6. FREE: Atom Perplexes everyone he can see with these results:
1. Flash attack up to 12
7. Flash HSS attack to S-9 on Black Panther (12 on 16), (5,6) hit! ending his move at S-8.
8. FREE: Flash Outwits Impervious on Thor
9. Aquaman attacks Thor (10 on 16) (2,5) hit! Reroll with Scarlet Witch (2,4) hit!
10. Superman pushes, HSS attack on Hawkeye at T-12, picking up LO at P-15 on the way (11 on 16) (2,5) hit! ending his movement there.
Hal Jordan, Zauriel clear
Elongated Man will reroll what he can see.
JLA
1. V Aquaman 71/35 (7/7) @ R-9*
*Automatic Regen 12
2. V Elongated Man 75/37 (5/6) @ R-12*
*Vault 3
3. E Flash 82/41 (7/7) @ S-8*
*Swingline 10
*Armor Piercing 10
4. E Green Arrow 42/21 (5/6) @@ Q-13*
*Coordination 6
5/6. V Plastic Man KOed
*Ambush 5
7. LE Atom 50/25 (6/6) @ I-12
*Brilliant Tactician 20
8. R Zauriel 117/58 (6/7) Q-12*
*Nova Blast 10
9. E Green Lantern 125/62 (8/8) A-11
10. E Superman 226/113 (9/10) @@ T-12*
*Hold the Line 4
VS
AVENGERS
1.) LE Iron man KOKOKO
Stunning blow 10
Endurance 5 (1 Token)
2.) V Photon (7/8) V-12 @@
3.) V Thor (7/10 )Q-8 @
4.) LE Vision (3/8) R-12
5.) E Quicksilver (7/7)R-13@
6.) R Song Bird (4/5)F S-10
Coordination 6
7.) Scarlet Witch (4/5) Q-9 @@
8. 9.) V Hawkeye (2/6) u-12/U-13@
Trick shot 20
10.) R Black Panther (4/5) R-10
coordination 6
Thwart 15
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1.) Vision on elongated man9 on a 17 for 3
Roll 5,5=10 hit
Reroll 2,6=8 Hit
(wrote 8 in the Window Forgot about Alpha flight and was a 9 so the reroll hit still)
Super sense 5 Miss (didn’t matter)
2.) Thor Breakaway
Roll 5 he pushes to R/S on Elongated man at S-12
13 attack 17 defense
Roll 1,4=5 hit
Supersense 3 hit for 3
3.) Quicksilver HSS on Zauriel 9 attack on a 17 defnese
Roll 5,4 = 9 hit for 1 (2-toghness) finishes at T-12
4.) Songbird pulse Wave
Roll 1,5=6 hit 14’s
Hit Vision and BP for 1 (SWEET JUST MY GUYS)
JLA
1. V Aquaman 71/35 (7/7) @ R-9*
*Automatic Regen 12
2. V Elongated Man 75/37 (2/6) @ R-12*
*Vault 3
3. E Flash 82/41 (7/7) @ S-8*
*Swingline 10
*Armor Piercing 10
4. E Green Arrow 42/21 (5/6) @@ Q-13*
*Coordination 6
5/6. V Plastic Man KOed
*Ambush 5
7. LE Atom 50/25 (6/6) @ I-12
*Brilliant Tactician 20
8. R Zauriel 117/58 (5/7) Q-12*
*Nova Blast 10
9. E Green Lantern 125/62 (8/8) A-11
10. E Superman 226/113 (9/10) @@ T-12*
*Hold the Line 4
VS
AVENGERS
1.) LE Iron man KOKOKO
2.) V Photon (7/8) V-12
3.) V Thor (6/10 )S-12 @@
4.) LE Vision (2/8) R-12 @
5.) E Quicksilver (6/7)T-12@@
6.) R Song Bird (4/5)F S-10 @
Coordination 6
7.) Scarlet Witch (4/5) Q-9
8. 9.) V Hawkeye (2/6) u-12/U-13
Trick shot 20
10.) R Black Panther (3/5) R-10
coordination 6
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1. FREE: Aquaman rolls Leadership (5)
2. FREE: Atom Perplexes everyone he can see with following results
1. Hal Jordan Damage to 3
2. Green Arrow Damage to 3
3. Elongated Man Attack to 8
3. FREE: Zauriel Perplexes Thor’s Defense down to 14
4. Superman attacks Thor (10 on 14) (3,3) hit, (4-2 inv.) for 2!
5. Zauriel pushes, attacks Thor (9 on 15) w/ BCF (6,5) hit! BCF result (6) for the KO!
6. Elongated Man (Free JLA) Breaks away (failing only on 1) (6) moves to T-13
7. FREE: Elongated Man Outwits Super Senses on Quicksilver
8. Green Arrow attacks QuickSilver (9 on 16) (1,6) hit for 3
9. Greean Lantern pushes, attacks Quicksilver (10 on 16) (2,6) hit for 5 and KO
10. Flash HSS speed attack on Black Panther (The option no one ever uses) with following results
1. (10 on 13) (3,1) hit
2. (10 on 14) (5,1) hit
3. (10 on 15) (2,6) hit
4. (10 on 16) (2,4) hit for the KO
Aquaman Clears.
Flash Outwits Pulse Wave
JLA
1. V Aquaman 71/35 (6/7) R-9*
*Automatic Regen 12
2. V Elongated Man 75/37 (2/6) @ T-13*
*Vault 3
3. E Flash 82/41 (7/7) @ S-8*
*Swingline 10
*Armor Piercing 10
4. E Green Arrow 42/21 (5/6) @ Q-13*
*Coordination 6
5/6. V Plastic Man KOKOKO
*Ambush 5
7. LE Atom 50/25 (6/6) I-12
*Brilliant Tactician 20
8. R Zauriel 117/58 (4/7) @@ R-12*
*Nova Blast 10
9. E Green Lantern 125/62 (8/8) @@ K-13
10. E Superman 226/113 (8/10) @ T-12*
*Hold the Line 4
VS
AVENGERS
1.) LE Iron man KOKOKO
2.) V Photon (7/8) T-15 @
3.) V Thor KOKOKO
4.) LE Vision (2/8) R-12
5.) E Quicksilver KOKOKO
6.) R Song Bird (4/5)F S-10
Coordination 6
7.) Scarlet Witch (4/5) Q-9 @
8. 9.) V Hawkeye (2/6) u-12/U-13@
Trick shot 20
10.) R Black Panther KOKOKO
coordination 6
Random BFC Proximity Mines: At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.