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Ok, here's a question for the savy
Can Mister mind be a candidate for BT
Supposing he is adjacent to a wild card of lower point value (eg Dream Girl) and activates the Anti-Superman TA
Which Reads:
"If two friendly members of the Superman Enemy team are adjacent, the character with the highest point value gains Outwit. If that character already possesses Outwit, this team ability does not work. This team ability ceases to function at the end of an action in which the two Superman Enemy team members are no longer adjacent."
okay, so Mister Mind gains outwit, not uses outwit, he gains it.
This would qualify him for the use of BT.
which reads;
"Prerequisites: Outwit and Perplex
Choose a character.
Outwit does not need to show in the character's stat slot in order for the character to use this feat.
When the character uses Perplex, the character can affect every target friendly character that shares a team symbol or keyword with it. The character must have a clear line of fire to each target."
Outwit does not need to show on his stat dial, which ofcourse it doesn't. So then he should qualify.
However, In the application of feats, in metagame, he doesn't qualify bcause he cannot activate the anti-superman team ability.
So is it possible for the feat to apply to mistermind? My inclination is no, but I really want it to be a yes.
FYI, you are using an out-dated definition of Superman Enemy. From the LoSH PAC:
SUPERMAN ENEMY When two friendly Superman Enemy team members are adjacent, the character with the highest point value may use Outwit. If that character already has Outwit, then this team ability has no effect. If the team members have the same point value, their controller chooses which may use the Outwit power. Once this choice is made, it can’t be changed until the chosen character can no longer use Outwit. This team ability is canceled at the end of an action in which the two Superman Enemy team members are no longer adjacent.
Even with the old wording, though, it still couldn't be don. LoSH rules, page 39:
In order to be assigned a feat, a character must meet its prerequisites. A prerequisite power or combat value does not need to be visible on a character’s starting click for the character to be assigned the feat, but the character’s combat dial must be able to turn so that all power and combat value prerequisites for the feat are visible through the stat slot at the same time. If a character must be a member of a particular team or must possess a specific team ability as a prerequisite for a feat, the team symbol for that team must be printed on the character’s base. Being able to use a team ability (as wild cards can do) or a power (as some team abilities and special powers allow a character to do) does not satisfy the prerequisites for a feat; the character must possess the team ability or power.
Mr. Mind does not have the Outwit power. He can use to under the special conditions of the TA, but prior to the start of the game (when you'd assign the feat) there is no way to spin his dial and have Outwit appear in the stat window.
FYI, you are using an out-dated definition of Superman Enemy.
Mr. Mind does not have the Outwit power. He can use to under the special conditions of the TA, but prior to the start of the game (when you'd assign the feat) there is no way to spin his dial and have Outwit appear in the stat window.
That's what I figured. I also wasn't aware that the application of the Anti-S TA had changed, thank you for pointing that out.
As always, your response is well documented and referenced, thank you very much Normalview. If only all posts could maintain the proper citation that you demonstrate.