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Prerequisites: {boot}, Close Combat Expert or Combat Reflexes
Choose a character.
When the character make a close combat attack against a target opposing character, after the attack is resolved, put the target in any unoccupied square adjacent to the character.
Since it Quake does not specify a Target, I'm guessing you cannot Maneuver after you quake a group. I just wanted to see if I am seeing this correctly. If not, it would be fun (and another reason why Maneuver is powerful).
You're correct: Maneuver was errata'd to explicitly state that it can only be used on attacks targeting a single character.
That's too bad... I would have loved to see someone quake a bunch of enemies, knock them all back then place them all adjacent to the quaking character * and do it again next turn
* I said quaking character rather than quaker because that seemed to imply the guy from the oatmeal box was destroying your team
Thanks, did not know about the errata.
Very bored at work today and my brain is just turning over combos and ideas. Used to do this with MtG, thank the lord I got over that Cardboard Crack addition for a nice health Plastic Crack addiction.