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A couple of things that have come up lately at my venue with a couple of the new figs:
1. Mole Man's "Lord of the Tunnels" power leaves debris in the starting and ending squares of his movement whn he uses phasing/teleport. Does the debris stay in place for the rest of the game? I think yes, but I wanted to be sure.
2. Susan Richards power "To the Negative Zone" says that when she makes ranged combat attacks, she ignores terrain. Does this include elevated terrain? Based on the strict language of the power I'd say yes, but it seems weird.
A couple of things that have come up lately at my venue with a couple of the new figs:
1. Mole Man's "Lord of the Tunnels" power leaves debris in the starting and ending squares of his movement whn he uses phasing/teleport. Does the debris stay in place for the rest of the game? I think yes, but I wanted to be sure.
Yes. The power includes no provisions for clearing it, so it would stay.
(That said, Trigon's Dopplegangers have no provisions, but when the power is countered, lost, or he is KOed, they go away. I'll have to ask if this is true for Rupert.)
Quote
2. Susan Richards power "To the Negative Zone" says that when she makes ranged combat attacks, she ignores terrain. Does this include elevated terrain? Based on the strict language of the power I'd say yes, but it seems weird.
Yes.
Thanks!
A couple of things that have come up lately at my venue with a couple of the new figs:
1. Mole Man's "Lord of the Tunnels" power leaves debris in the starting and ending squares of his movement whn he uses phasing/teleport. Does the debris stay in place for the rest of the game? I think yes, but I wanted to be sure.
The power doesn't say anything about removing the Debris marker, so it stays for the rest of the game or until it is removed by some other game effect.
Quote : Originally Posted by Hazyrd
2. Susan Richards power "To the Negative Zone" says that when she makes ranged combat attacks, she ignores terrain. Does this include elevated terrain? Based on the strict language of the power I'd say yes, but it seems weird.
(That said, Trigon's Dopplegangers have no provisions, but when the power is countered, lost, or he is KOed, they go away. I'll have to ask if this is true for Rupert.)