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"Doc's hurt, and Lead can't move!," Tin gasped. "What are we going to do? We're surrounded!"
"Surrounded?" Platinum said. "No, we have them exactly where we want them. I'm taking out as many of them as I can so Doc can make a run for it and you two can fight back yourselves!"
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1) Will/Tina vs. Psimon, duo attack
SC for Psimon; Roll is: 4
Will/Tina Duo 1 vs. Psimon, 8 vs. 17
Your Random Roll is: 6,6 = 12 (sorry)
2 damage dealt, knockback to H18, Lead/Tin regain their Duo attack
Will/Tina Sidestep to C12 vs. Harley, 8 vs. 15 close combat
Your Random Roll is: 1,6 = 7, Hit
PC re-roll by Jinx is: 2,2 = 4, Miss.
Will/Tina push to elimination, KO awarded to Dr. Light, DFD to Jinx
2) Pushing, Lead/Tin duo 1 vs. Jinx, 8 (+1 Teamwork SP) vs. 16
Your Random Roll is: 6,1 = 7, Hit for 2 damage
Duo 2 Attack, 8 vs. 14, is 4,3 = 7, hit for 1 damage
Apologies, I put in the wrong attack value in the rolls. Got confused.
If Lead/Tin get knocked to one of their Outwit clicks for your Turn 14, I'll take turn 15. If not, just clear me.
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The Fearsome Five
1) R Parademon Scout (2/3) 13pts F17@
2) R Intergang Medic (3/3) 20pts H12@
3) R Harley Quinn (ht) (4/4) 27pts B12@ (perplexes Lead/Tin attack -1)
1AST
4) R Jinx (2/5) 44pts C9
[1 DFD]
5) V Dr Light (6/7) 84pts B9 (hind)
4SA, 3KO
6) E Psimon* (3/6) 94pts H18 {injured for game 5}
1SA, 3AST
* w/ Camouflage 8pts
total: 290 pts
vs.
The Metal Men
E Will Magnus & Platinum* 75 pts (0/6) KO!
* w/ Sidestep 10 pts
E Lead & Tin* 100 pts (4/8) D10 @@
* w/ Outsmart 10 pts
E Iron* 70 pts (0/6) KOKOKO
* w/ Camouflage 8 pts
V Gotham City Detective 27 pts (0/5) KOKOKO
300 pts
Lead/Tin [1 DFD][2 SA]
Will Magnus and Platinum [1 SA]
HO: D6, L6, B12
LO: A8, B16
BFC: Wasteland
All elevated terrain is grounded hindering terrain. All walls are destroyed. All squares adjacent to walls are hindering terrain.
UPDATED STATS (only for Fearsome Five, cause I noticed that on VK's blog midseason game stats were missing; I don't know if it's the same for Metal Men)
So, I included 1SA to Light and 1SA to Intergang Medic, my profits from midseason.
Fearsome Five (Passaporte) 3-1, 941
Psimon (94) ^ SA[7] AST[11] DFD[3]
Shimmer (49) SA[8] KO[4] AST[7]
V Doctor Light (84) SA[7], KO[4]
Mammoth (118) SA[5] KO[3]
R Intergang Medic (20) SA[1] AST[1]
R Parademon Scout (13) SA[2] KO[2]
R Jinx (44) Trade SA[4] KO[2] AST[6] DFD[3]
R Harley Quinn (Alpha) 30 AST[1]
Team Feat: Siphon Power
^ Camouflage 8, Mental Shields 15
Points Remaining: 7 (+10 if midseason game counts)
Accumulated points: 941
Psimon will use 11 AST to buy a new feat: Outsmart
It might be charitable to call my defense moves "strategy," but I'll take the compliment. Wasteland didn't leave me with too much choice except to cower behind that chunk of blocking terrain. Really wish I'd brought Mercury instead of the Detective. Just having someone else available to traverse the hindering and tie you up would have helped, even if he got pinged quickly.
But you brought the goods. I'd been having the feeling that a team with a good amount of Outwit and a strong ranged attacker would be able to shred the Metal Men.
Matter-Eater Lad Snack List: Time Gem, Remaker
Etrigan Prime Transformation List: Blackhawk Pilot, Per Degaton, Rip Hunter