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1) Beetle pushes to blast Yondu. 6(inj) vs 15(hind) for 1, roll is: 2,5=7. PC into 6,5=11, hit for 1. Beetle +1SA, push click. Pity you don't get ASTs for your own rerolls.
(Note: At this point, I remember that Vance is sharing his 15 with Yondu. The 11 still hits.)
2) Fixer grabs Spymaster, flies to Q-20, puts Spymaster in R-20.
3) Taskmaster MOE-pushes for multi-target EE on Yondu & Mainframe. Yondu shares his 16 down the line, 7(inj) vs 17(hind), a hit will get Vance for 2 as well. Roll is (Man, I wish I had PC available for this): 5,4=9. So freakin' close... (Irony: If I had done that after Outwitting Yondu's ESD, the defense of the group would've been a 16 after hindering, and that would have hit. Insert string of swearing here.) Push to Taskmaster.
4) Wizard to Q-23 to keep Mainframe locked down.
Clear) Spymaster
-------------- Frightful Four (home)
1) E Wizard 74 pts (1/6) (injured) AST[2] Q-23 @
2) V Taskmaster 75 pts (1/6) SA[3] AST[1] KO[1] (injured) R-20 @@@
3) V Electro 81 pts (0/6) (injured) KOed
4) E Beetle 64 pts (1/5) SA[2] KO[1] AST[2] (injured) S-19 @@
5) R Fixer 52 pts (1/5) AST[2] Q-20 @
6) R Asp 27 pts (0/4) N-14 Koed
7) E Spymaster 27 pts (2/5) SA[4] R-20
Total – 400 pts
vs
Guardians of the Galaxy (visitor)
1) R Hollywood (Wonder Man) 97 pts KOed
2) LE Querl Dox 47 pts (1/4) R-22
3) V Yondu 53 pts (1/6) T-21 @@
[3 SA]
4) E Aleta* 75 pts KOed (Crit)
[1 SA] [1 KO][1 AST]
* Construct 14 pts
5) R Vance Astro 49 pts (5/6) S-21 @
[3 SA] [1 KO]
6) R Clea 59 pts (4/6) T-14
[1 SA] [2 AST]
1) Fixer v Yondu, 6v17(+hinder) for 1, roll is: 4,4=8. I choose not to use the reroll, as I think of a better plan.
2) Push Spymaster to shoot Yondu. 8v17(+hinder) for 1, roll is: 5,3=8. Given the odds, I use my PC and get 4,2=6 and a push click.
3) Wizard tries. 5(inj) vs 17(hind) for 1, roll is: 2,2=4.
Well, I tried.
4) Beetle goes for his last stat vs Vance, 5(inj)vs16 for 1, roll is: 5,3=8, fail.
PC instructions: First successful hit he can see, which unless movement happens means Vance vs himself (or his Force Blast if he uses that instead, if the roll is 3+).
-------------- Frightful Four (home)
1) E Wizard 74 pts (1/6) (injured) AST[2] Q-23 @
2) V Taskmaster 75 pts (1/6) SA[3] AST[1] KO[1] KOed
3) V Electro 81 pts (0/6) (injured) KOed
4) E Beetle 64 pts (1/5) SA[2] KO[1] AST[2] (injured) S-19
5) R Fixer 52 pts (1/5) AST[2] Q-20 @
6) R Asp 27 pts (0/4) N-14 Koed
7) E Spymaster 27 pts (1/5) SA[4] Q-22 @@
Total – 400 pts
vs
Guardians of the Galaxy (visitor)
1) R Hollywood (Wonder Man) 97 pts KOed
2) LE Querl Dox 47 pts (1/4) U-21
3) V Yondu 53 pts (1/6) T-21 @
[3 SA]
4) E Aleta* 75 pts KOed (Crit)
[1 SA] [1 KO][1 AST]
* Construct 14 pts
5) R Vance Astro 49 pts (5/6) U-22 @
[3 SA] [1 KO]
6) R Clea 59 pts (4/6) T-14
[2 SA] [2 AST] [1 KO]
I really don't like "Push, die, and hope to hit" situations... if you want to kill me, you'll have to work for it.
Clear all.
As per last turn, Beetle will PC the first successful attack he sees, with a Force Blast of 3+ counting as a successful attack. Basicly, any die roll that will result in someone dying.
-------------- Frightful Four (home)
1) E Wizard 74 pts (1/6) (injured) AST[2] Q-23
2) V Taskmaster 75 pts (1/6) SA[3] AST[1] KO[1] KOed
3) V Electro 81 pts (0/6) (injured) KOed
4) E Beetle 64 pts (1/5) SA[2] KO[1] AST[2] (injured) S-19
5) R Fixer 52 pts (1/5) AST[2] Q-20
6) R Asp 27 pts (0/4) N-14 Koed
7) E Spymaster 27 pts (1/5) SA[4] Q-22
Total – 400 pts
vs
Guardians of the Galaxy (visitor)
1) R Hollywood (Wonder Man) 97 pts KOed
2) LE Querl Dox 47 pts (1/4) U-21
3) V Yondu 53 pts (1/6) T-21
[3 SA]
4) E Aleta* 75 pts KOed (Crit)
[1 SA] [1 KO][1 AST]
* Construct 14 pts
5) R Vance Astro 49 pts (5/6) U-22
[3 SA] [1 KO]
6) R Clea 59 pts (4/6) Q-19 @
[2 SA] [2 AST] [1 KO]
And that about wraps it up for the game. Not bad; had a few turning points and tense moments in there.
1) Spymaster uses CCE on Clear (Leap/Climb allows him to attack adjacent elevated figures). 7v15 for 3, roll is: ... 1,1=2. Spymaster KOs himself. Stat goes to the last person to damage him... um... hold on, looking... looking... Yondu caught him in an EE blast, so Yondu gets +1KO.
2) Fixer... swears. 6vs17 for any attack he makes. He'll target Yondu, roll is: 1,6=7, miss. (I know, the email said Wizard, but I forgot he was KOed)
-------------- Frightful Four (home)
1) E Wizard 74 pts (0/6) (injured) AST[2] KOed
2) V Taskmaster 75 pts (0/6) SA[3] AST[1] KO[1] KOed
3) V Electro 81 pts (0/6) (injured) KOed
4) E Beetle 64 pts (0/5) SA[2] KO[1] AST[2] (injured) KOed
5) R Fixer 52 pts (1/5) AST[2] Q-20 @
6) R Asp 27 pts (0/4) N-14 Koed
7) E Spymaster 27 pts (0/5) SA[4] KOed (crit)
Total – 400 pts
vs
Guardians of the Galaxy (visitor)
1) R Hollywood (Wonder Man) 97 pts KOed
2) LE Querl Dox 47 pts (1/4) U-21
3) V Yondu 53 pts (1/6) T-21 @
[4 SA] [2 KO]
4) E Aleta* 75 pts KOed (Crit)
[1 SA] [1 KO][1 AST]
* Construct 14 pts
5) R Vance Astro 49 pts (5/6) U-22 @
[4 SA] [2 KO]
6) R Clea 59 pts (4/6) Q-19
[2 SA] [2 AST] [1 KO]