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im building a 800 point team I have the following clixs on my Supervillan Master team
Dr Doom- Marvel Classics-200 pts
Magneto- Armor Wars-187 pts
Red Skull- Avengers- 123 pts
Absorbing man- Mutations and Monsters- 184 pts
Kingin- Hammer of thor- 78 pts
=772 please finish
(Im not sure of Absorbing man and Kingpin if there are other Marvel or DC Villans that would be better lease help me.)
instead of absorbing man, have you thought about Ultron HoT- 174 pts? and instead of kingpin we can put in The Leader Mutation and monsters- 116 = 800 points on the dot =)
1) I'd swap out Kingpin for Venom. He's not particularly a "master", but he certainly has served as a supervillian for Spider-Man.
2) I'd swap Absorbing Man out for Vet Kang the Conqueror from Supernova. Can't even say how much better he is than Absorbing Man.
These two changes bring your total to 782. You could add some feats or you could add some bystander tokens for Mastermind fodder. (Adding the Alfred pog for 6 points gives your wildcards the Batman Ally ability...)
that's the one.. granted it's not eddie brock, but I almost always play him with lunge for 5 pts. you could of course stick pounce or vampryism for 12 points each.. hmm. that gives me an idea. btw, i'd slap a protected on magneto, just in case he fails the imp role
ok that team helped alot in my game with my friends now can you help me by adding DC Master Villans keeping the total of 800 points and Keeping the Master Villans from Marvel
Dr Doom- Marvel Classics-200 pts
Magneto- Armor Wars-187 pts
(And Maybe Red Skull- 123 points)
hmm. the 3 characters that spring to mind are:
AA Superman Prime 318 pts. granted he's a big point fig but he'll be good for softening up the opposing team.. fortitude is almost a must.
AA Metron 199 pts.. I hate this fig so much whilst his range limits his attack, a quintessance(sp?) fig being able to use support is a good-un.
JL Doomsday 261 pts for sheer close-quarters punch-up, I love his defensive white power :D
I'd give big up to CR Rip Hunter 97 pts to tag onto either doom or magneto to prevent any outwitters and AA Arkillo 126 for the flyinhg charge/flurry evilness.