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Commons (2 + 0.5 wild-slot) x 20 = 50 / 15 = Roughly 3.3333 of each....more likely 3 of some, 4 of others, and possibly none of a few....Dont expect to even complete Common sets from one case (most will, but some wont - its not that statisically unlikely as people imagine- never was)
Uncommons (1 + 0.17 wild-slot) x 20 = 23 / 15 = Roughly 1.55555 of each....more likely 1 or 2 of most, 3 of a few, and you can bank on plenty of people not completing their uncommons in 20 boosters...even with really good coallation about a third of case buyers should be missing uncommons.
Rares 1 x 20 = 20 / 15 = Roughly 1.333 of each....Again if you bank on completeing a Rare set from a case you really have no clue how collation works. I would say that slightly more then half of the people who order cases should complete the Rare sets.
Super Rares 0.333 x 20 = 6.66667 / 10 = Roughly 67% complete plus or minus duplicates. I would guess about 1 to 3 dupe SRs should be the norm across a case.
So what should we expect from a case... 17-in-18 will complete commons the other 1-in-18 will need to trade
Could be tough to get multiple minions for all minions in a case
About 2-in-3 should complete Uncommons without trading.
Slightly more then Half will complete the Rare set without trading.
What can you definitely expect about 1 in every 6 case buyers will INCORRECTLY RANT the collation is the suxxorz because they didnt get a full set of Uncommons in a case.
WRITE THIS DOWN....Not Getting a full set of Uncommons in a case means collation is just fine!!!!!!!
Last edited by IceHot; 04/08/2010 at 21:48..
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
IceHot, you state that "Again if you bank on completeing a Rare set from a case you really have no clue how collation works."
Yet you present math which indicates that should be exactly what happens -- a case should yield one complete set and five duplicates.
Indeed, you caution players that despite the mathematical odds indicates at least three of each Common figure, players should not expect to complete even one set.
Now, since expecting the set to conform to those mathematical rules would indicate "you really have no clue how collation works," you're going to have to explain why our expectations should fall so wildly astray from those rules.
In other words... if collation isn't based on math, what is it based on?
No, this is not about some disaster or charity benefit.
I have hated B&B since the set list was made mostly complete. I don't mind the duos so much, but the excessive (IMHO) repaints and generics in conjunction with a smaller set size has dampened my enthusiasm for the set. I decided to focus on what might be the benefits of this set.[*]With only 55 figures and only 10 SRs, the set could be easier to complete. Will we see complete sets (- chase figures) in a case?
Barring a change in collation, a CUR set will be possible from a single case, but it always has been. Getting a full set of SRs is still unlikely, though, because the averages will only give you 7 of 10.
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[*]NECA could make the chase figures less chase by including 1/case as a way af saying 'Thank You" to the players. (Hey, I can dream can't I?)
Chase rarity is always a question mark. While I do not know that they have ever announced what it was for a given set, Comical's numbers have show it to vary a bit even after the shift to the current set model.
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[*]Will wee be able to get a complete set of C/U/R in a brick? I hope so.
Not using the current collation model. Each booster will contain one and only one rare. 10 out of 15 from a brick is the best possible. Maybe a full set of commons, but that's about it.
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[*]Fewer decisions to make where team building is concerned. That's the way it is with smaller sets.
No functional change. In a sealed environment it will come down to you having 5 pieces/booster used, just like it does now. Modern age formats will have the most noticeable limitations, but those come primarily from the exit of Supernova and Origin. Yes, there are fewer options, but not so significantly fewer that people will notice that they are building their teams faster.
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[*]Maybe we will learn to appreciate the Duo mechanic since we will almost certainly have to play on in a sealed game.
I do not see why you think that you will almost certainly have to play one.
Even if you pull an SR and each of the other non-sr duos from your two boosters, which is highly unlikely, you will still have 6 other non-duos from which to build your force. That means if they average 50 points per figure you can build a team without using the duos, and the odds of them averaging that are better than the odds of you pulling four duos from two boosters. By far.
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[*]More generics for the palyers who like to play large armies, though we may need to change the way we handle starting areas.[/list]
What do you think?
I see no need to reconfigure starting areas. Generics were as cheap or cheaper previously, and for a 300 point game with a 16 square starting area you will have enough room if you average even 13 points/figure.
As far as generics being a good thing for people that like them, well, that goes without saying. Just like it goes without saying that they are a bad thing for people that don't like them.
Me? I'm neutral. I like the Parademons. The rest I like less. Hard to see myself building an Amazon or Assassin army, but I don't begrudge anyone that wants to.
I am wondering, though, what they plan for an encore.
What other generics can they make for the next DC set, and the set after that? Can they continue to offer 5 generics in a set, with two versions of each to fill the common slots?
They can get some mileage out of ring constructs (molded in the appropriate colored clear plastic and keyworded accordingly, with different colored highlights), the Dark Circle, Metropolis SCU, Gotham PD, street criminals, and various alien races (though some, like the Dominators, may be quite expensive for a "generic" even at the "R" level, nevermind the "E" and "V" versions)... What else? Or is it after a few sets all of these are retired so they just begin the cycle again?
Commons (2 + 0.5 wild-slot) x 20 = 50 / 15 = Roughly 3.3333 of each....more likely 3 of some, 4 of others, and possibly none of a few....Dont expect to even complete Common sets from one case (most will, but some wont - its not that statisically unlikely as people imagine- never was)
Uncommons (1 + 0.17 wild-slot) x 20 = 23 / 15 = Roughly 1.55555 of each....more likely 1 or 2 of most, 3 of a few, and you can bank on plenty of people not completing their uncommons in 20 boosters...even with really good coallation about a third of case buyers should be missing uncommons.
Rares 1 x 20 = 20 / 15 = Roughly 1.333 of each....Again if you bank on completeing a Rare set from a case you really have no clue how collation works. I would say that slightly more then half of the people who order cases should complete the Rare sets.
Super Rares 0.333 x 20 = 6.66667 / 10 = Roughly 67% complete plus or minus duplicates. I would guess about 1 to 3 dupe SRs should be the norm across a case.
So what should we expect from a case... 17-in-18 will complete commons the other 1-in-18 will need to trade
Could be tough to get multiple minions for all minions in a case
About 2-in-3 should complete Uncommons without trading.
Slightly more then Half will complete the Rare set without trading.
What can you definitely expect about 1 in every 6 case buyers will INCORRECTLY RANT the collation is the suxxorz because they didnt get a full set of Uncommons in a case.
WRITE THIS DOWN....Not Getting a full set of Uncommons in a case means collation is just fine!!!!!!!
How are you getting your #'s for the wildcard slot? The probabilities don't add up to 1. The SR probability should be closer to .3, if not less with the average # of SRs in a case being 6 and more reports of 5 SRs than 7 appearing in cases. (6 SRs / 20 packs = .3)
Jarimy123 - "The Infinity Gauntlet - Giving new guy Lou a shot for the first 2 rounds since '99"
From my point experience of the CURSR set, I have bought 2 cases from each set and I have had only one time when I did not have a full CUR and in that case I was missing 1 R. Also the chances have improved because u have a smaller number of Cs/Us/ and Rares. Also I have never heard of anyone not getting a complete set of commons in a case.
But with a smaller set and more generics, some people might be more inclined to buy more boosters in the hopes of getting a chase figure, knowing that they will at least get more generics so it won't be a total waste.
Hey, I did that with HoT.
Got 0 Chases and 0 Super-Rares.
But did snag lots of Bugs, Kingpins, Marvel Boys and Thors.
Seriously. I got all my generics from my Brick and thats pretty much it. Sealed and random boosters = lots of Jack.
Visible Dials and Pushing Damage need to be optional. This is the way.
As far as generics being a good thing for people that like them, well, that goes without saying. Just like it goes without saying that they are a bad thing for people that don't like them.
A point I made in another thread is that generics can be a good thing even for those who DON'T like them. Some of us are big fan of generics, whether a specific kind or of generics in general. A League of Assassin's fan is gonna want all the LOA generics he can lay hands on...and he'll trade in your favor to get them.
But the piles of Bugs, Kingpins, Marvel Boys and Thors, such as Tyroclix ended up with? Well, they're not untradeable..but the won't command the attention that Valkyries and Asgardian Warriors will.
Rest assured, generic-haters...if you end up with a pile of Parademons, someone here will take them off your hands and make it worth your while.
I think the success of the upcoming Watchmen set will give NECA thought as to whether to release a complete set that can be purchased for a set price alongside boosters to fill out the minion requirements.
i would like to see one or two sets a year of complete sets like watchmen and 2 or 3 sets of blind boosters like it has been. i like opening blind boosters but i would also like an age of apocalypse set like watchmen.
I think the benefits of a Bed & Breakfast over a traditional hotel is that things are much more intimate, and the place you stay might have some real history behind it. Sure, you're probably gonna have to clean up after yourself more, go out for a meal or two, and you probably won't be able to order movies, but the owners will also be a lot more knowledgeable about the local area...
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And don't give me the "But I love Shatterstar, and want to play five of them!" NO ONE loves a Liefeld creation that much. NO ONE.
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