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I didn't see these brought up yet, but someone played an Anti-Monitor last weekend and some questions popped up.
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Colossal Size
(NON-OPTIONAL) Only characters with the symbol block lines of fire to or from this character. A character with this ability ignores the effects of hindering, elevated, and outdoor blocking terrain on movement. This character can’t be knocked back and can make ranged combat attacks against non-adjacent opposing character when they are adjacent to opposing characters. This character and a character on elevated terrain draw line of fire and make ranged combat attacks against each other as if they were both elevated. This ability can’t be countered.
The FF rule book specified that colossals could make ranged combat attacks against adjacent figures, but this doesn't say that. Can they only make ranged attacks against nonadjacent figures, and they're stuck making melee attacks against anyone adjacent? That's how it reads to me.
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Multiattack
Give this character a power action. It can use two free actions. These free actions can be power actions that include an attack, close combat actions, or ranged combat actions, though free actions gained from this power can’t be used to activate this power.
I rarely play colossals, so I wasn't sure about this one, either, but it seems like another change. So colossals can now multiattack using their, for example, Psychic Blast and other powers? Actually, now that I'm looking at the FF book, it looks like it's pretty much the same, so I guess they always could.