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1) SD vs JQ
Roll is 3,6 hit
Reroll is 1,5 miss (Mr. Mind gets a Token)
2) Bullseye Breakaway RS
Roll is 5 (Success)
RS to O-15
Dual Targets Mind and Black Hand
11 vs 19 and 16
Roll is 1,3 miss both.
3) Icicle Barriers N-13, M-12, L-12, K-12
free) Quick gets a Token
League of Assassins(home)
Icicle 72 pts (6/6) O-18
Black Tom Cassidy 55 pts (1/5) M-11
Mr Freeze 49 pts (2/5) P-14 @
Merlyn 55 pts KOed!
Bullseye 65 pts (7/7) S-13 @
Man Bat Assassin 40 pts KOed!
Shadow Demon 60 (4/5) M-10
396 pts
Black Tom Cassidy [1 DFD] for Barrier
1) Zoom 130pts (6/8) T-14@ {+1 Def}
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick (5/8) 77pts L-11 @
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) O-7 @
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (4/6) P-11
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1) Zoom 130pts (6/8) T-14
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick (4/8) 77pts L-11 @@
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) O-7
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (4/6) P-11
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Just thought about it. It doesn't matter. Tactically speaking he's the only attack that can be made so I'll assume you wanted to Reroll and you'll place the token accordingly. I'll just wait to see where you want the token before deciding my next move.
Turn 8B:
1) SD push to attack Johnny
2,6 hit
Reroll 4,5 hit
Super Senses 6 miss.
Token to Mind
2) Icicle pushes to Barrier O-12, O-13, P-12, Q-12
free) Black Hand gains a Token
League of Assassins(home)
Icicle 72 pts (5/6) O-18 @@
Black Tom Cassidy 55 pts KOed!
Mr Freeze 49 pts KOed!
Merlyn 55 pts KOed!
Bullseye 65 pts (6/7) S-13
Man Bat Assassin 40 pts KOed!
Shadow Demon 60 (3/5) M-10 @@
396 pts
Black Tom Cassidy [1 DFD] for Barrier
1) Zoom 130pts (6/8) T-14
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick (4/8) 77pts L-11 @@
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) O-7 @
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (4/6) P-11 @
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1) Zoom 130pts (6/8) N-14@
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick (4/8) 77pts L-11
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) P-10@@
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (3/6) P-11
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1) Bullseye attempts to Break Away RS.
Roll is 5
RS to P-14 targets Johnny and Black Hand
10 vs 16 and 15
Roll is 5,2 hits both
Reroll is 5,3 still hits both (Token will go where you want)
All 2 damage goes to Johnny
Everybody clears
League of Assassins(home)
Icicle 72 pts (5/6) O-18
Black Tom Cassidy 55 pts KOed!
Mr Freeze 49 pts KOed!
Merlyn 55 pts KOed!
Bullseye 65 pts (6/7) P-14 @
Man Bat Assassin 40 pts KOed!
Shadow Demon 60 (3/5) M-10
396 pts
Black Tom Cassidy [1 DFD] for Barrier
Bullseye [1 SA]
1) Zoom 130pts (6/8) N-14@
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick (1/8) 77pts L-11
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) P-10@@
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (3/6) P-11
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1) Push JQ flurry on SD 8 v 16 rolls 6,5=11 hit senses is a five, second flurry is 3,1=4 fail CSA token on hand rolls 6,6=12 senses is a 3 for the KO. push on JQ to KO.
2) Push Hand to Q-12 drops Mind at P-13
3) Push Zoom to O-13
Free - perplex Bullseye damage -1
end of turn rolling Monster Society rolls 2 fail.
League of Assassins(home)
Icicle 72 pts (5/6) O-18
Black Tom Cassidy 55 pts KOed!
Mr Freeze 49 pts KOed!
Merlyn 55 pts KOed!
Bullseye 65 pts (6/7) P-14 @
Man Bat Assassin 40 pts KOed!
Shadow Demon 60 KOed! {injured}
396 pts
Black Tom Cassidy [1 DFD] for Barrier
Bullseye [1 SA]
1) Zoom 130pts (5/8) O-13@@
w/ Fortitude 25 pts
w/ Protected 8 pts
w/ Swingline 10pts
w/ Alias 3pts
2) U Johnny Quick 77pts KOed!
w/ Swingline 10 pts
3) Mr Mind 68pts (3/4) P-13
w/ Compel 15pts
w/ Monster Society of Evil 5pts
4) Black Hand (JL) 48pts (2/6) Q-12@@
394
BFC: PROXIMITY MINES At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Zoom [SA 2]
Black Hand [SA 1][KO 1]
Mister Mind [SA 2][KO 2][AST 1]
Johnny Quick [SA 2][KO 2][AST 2][DFD 1]
RPs= 5, VPs = 259
Updated Stats:
Capt.Kool's Libra's Society (20) 872+259=1131 Zoom (130) ^ SA[7] KO[0] AST[4] DFD [0]
^ Armor Piercing 10, Swingline 10, Protected 8, Alias 3, Fortitude 25, Manuever 8
U Black Hand (111) SA[1] KO[1]
^^Dissent, Auto Regen, Mercenary (both attached from last season)
U Mr. Mind (68) ^^^ SA[11] KO[5] AST[1]
^^^ Monster Society of Evil 5,Compel 15
U Johnny Quick (77) SA[7] KO[7]AST[2]DFD[1] 1) E Inertia (66) SA[5] KO[2] AST[0] DFD[0] 2) V Hive Trooper 25 SA[1] KO [0] AST [0] DFD [0] 3/Comp) V Dr. Light 84
w/ Trick Shot 20
4) E Hector Hammond 88 SA[2] KO[1] AST[4] DFD [0]
Upgrades used 5/12.
Team Feat = Swingline
WW 05 Champ.Gen con 2014 Teams 3rd place/fellowship, Nationals '15 Top 8 ROC State 2015 2nd place 2016 WKO Arizona Champion