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heads up about my last turn (it didnt matter, but may have).
bones is injured, and i think i recall being told that the rule is it is a -1 replacement. so with the new rules, you can replace in whatever order you want, and i have been giving him 8 from the injury and then 11 from tasky. even if i did it wrong and it HAS to be applied after, bones roll of a 6 still would have hit, but im just throwing this out there incase the issue comes up.
I'm pretty sure that's not true. I'm like, 90% sure I've seen it referenced as a modifier. the new rules, it's ALWAYS replace then modify.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
To recap...you have hit 2 of your BFC rolls and have PC'ed your single attack miss. I have yet to attack with a single figure. Now marvel in amazement as Volstagg misses Mr. Mind.
Turn 6B:
1. Volstagg pushes on Mind. 12 on 19, he gets 3,2 for the miss.
I concede to avoid useless injury to your team. Good luck in the next round.
Frightful Four (home)
1) E Wizard 74 pts (6/6) - B-8 @
2) U Mr. Mind 68 (4/4) - I-11
3) E Taskmaster* 58 pts (6/6) - D-9
* Thwart 15 pts, Contingency Plan 12 pts(#), Endurance 5 pts
4) V Jinx 54 pts (5/6) - C-8
5) E Electro* 49 pts (6/6) - B-9 @
* Armor Piercing 10 pts, Recharge 5 pts
6) E Crossbones 47 pts (5/6) [Injured] - E-8 (hindering/stealth) @@
Total – 397 pts
vs
Asgardians (visitor)
1) U Fandral* 101 pts (0/8) KOKOKO
* Lunge - 5 pts
2) U Hogun 96 pts (0/8) (injured) - KOKOKO
3) U Volstagg 103 pts (0/9) - KOKOKO
4) E Sif 93 pts (0/8) KOKOKO
Total – 398 pts
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
I'm pretty sure that's not true. I'm like, 90% sure I've seen it referenced as a modifier. the new rules, it's ALWAYS replace then modify.
yup. its a replacement. here it is:
Quote : Originally Posted by Tanis11
Complete Rules
........
Getting Wounded
If a hero is the victim of a Critical Hit or rolls their own Critical Miss in a battle, if they are used in the next game, the have -1 replacement value to their attack and defense. This represent an "injured" player.
I promise you, I can't. Hogun dies within two turns while Volstagg lumbers slowly into demise. It would be sad and I would rather not pilot that ship.
i humbly accept your concession. while i am glad to move on to the next round, i was kind of hoping volstagg would crush mr. mind (without a crit of course ), just to see if i could punch thru all the dang reducers without OW.
i humbly accept your concession. while i am glad to move on to the next round, i was kind of hoping volstagg would crush mr. mind (without a crit of course ), just to see if i could punch thru all the dang reducers without OW.
thanks for a great match, craig.
My only real disappointment (as a loss wasn't unexpected) was that I gave you no real challenge. I completely brain farted this game away and denied us both a good match.
Taking out the Outwit would have at least made the end game fun. Oh well. Now I have to spend two months talking myself out of a U-Foes team for next season. Why do I love them so?