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CAVALRY CHARGE: Wonder Woman can use Charge. When she uses Charge, she ignores opposing characters and hindering terrain for movement purposes. After actions resolve, any number of adjacent opposing characters may be knocked back two squares.
Does Wonder Woman need to break away if based? She ignores characters for movement purposes. Is breaking away considered a movement purpose, or is it separate?
Breaking away is affected by movement, so if anyone ignores characters for movement purposes, they ignore them when determining if you need to roll breakaway. She is pretty awesome =]
Ok that's how we were using her last night at the tourney, just wanted to be certain.
Wow she is a beast for 100 points. The double-base is sort of a turn-off, but wow that special power is good when combined with charge/EW/SS plus the knockback power. Thanks dudes.
Ok that's how we were using her last night at the tourney, just wanted to be certain.
Wow she is a beast for 100 points. The double-base is sort of a turn-off, but wow that special power is good when combined with charge/EW/SS plus the knockback power. Thanks dudes.
The double base can actually be advantageous given her power set. It can allow you to be adjacent to more enemy characters to knock back with her cavalry charge, and the same applies to the late dial quake.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
I wanna jump on this thread and ask a question about Calvary Charge.
CAVALRY CHARGE: Wonder Woman can use Charge. When she uses Charge, she ignores opposing characters and hindering terrain for movement purposes. After actions resolve, any number of adjacent opposing characters may be knocked back two squares.
If WW charges in and tries to hit one target, but they make their shape change roll, so she hits another adjacent target, can both characters be knocked back? Or does Shape Change keep the first target from being affected by the knockback portion of Calvary Charge.
"We may get beaten, but we won't get outworked"
-Steve Yzerman
There is no such thing as a conservative hero.
"You lost today kid, but you don't have to like it!"
Shape Change is irrelevant with regards to her SP, as it doesn't target anybody. That's my guess.
Quote : Originally Posted by techdog
I wanna jump on this thread and ask a question about Calvary Charge.
CAVALRY CHARGE: Wonder Woman can use Charge. When she uses Charge, she ignores opposing characters and hindering terrain for movement purposes. After actions resolve, any number of adjacent opposing characters may be knocked back two squares.
If WW charges in and tries to hit one target, but they make their shape change roll, so she hits another adjacent target, can both characters be knocked back? Or does Shape Change keep the first target from being affected by the knockback portion of Calvary Charge.
I wanna jump on this thread and ask a question about Calvary Charge.
CAVALRY CHARGE: Wonder Woman can use Charge. When she uses Charge, she ignores opposing characters and hindering terrain for movement purposes. After actions resolve, any number of adjacent opposing characters may be knocked back two squares.
If WW charges in and tries to hit one target, but they make their shape change roll, so she hits another adjacent target, can both characters be knocked back? Or does Shape Change keep the first target from being affected by the knockback portion of Calvary Charge.
The character is still opposing and that part of her special power does not require that you will/have attacked that character: just that the opposing character is adjacent to Wonder Woman after the Charge action is resolved.